|
From: | Erik Søe Sørensen |
Subject: | Re: [glob2-devel] New clouds |
Date: | Thu, 13 Sep 2007 14:15:54 +0200 |
User-agent: | Mozilla/5.0 (X11; U; Linux i686; da; rv:1.7.13) Gecko/20060717 Debian/1.7.12-1.1ubuntu2 StumbleUpon/1.9995 |
Erik Søe Sørensen skrev:
Well, DynamicClouds::compute() is still there, so the (absolute) savings seems to be down at 3%. But on the other hand, cloud computation is done about 50% more times - which probably means a 50% increase in the framerate? Anyway, not 6x speed according to these measurements, but still something :-)
Okay, I think I've located the source to the majority of the discrepancy: Measuring in game mode I get a factor of 2x to 3x.Measuring while in the menu, however (which I did while checking and improving the quality), I get a speed quotient of 9x-11x.
/Erik
[Prev in Thread] | Current Thread | [Next in Thread] |