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Re: [glob2-devel] New clouds


From: Erik Søe Sørensen
Subject: Re: [glob2-devel] New clouds
Date: Thu, 13 Sep 2007 14:15:54 +0200
User-agent: Mozilla/5.0 (X11; U; Linux i686; da; rv:1.7.13) Gecko/20060717 Debian/1.7.12-1.1ubuntu2 StumbleUpon/1.9995

Erik Søe Sørensen skrev:

Well, DynamicClouds::compute() is still there, so the (absolute) savings seems to be down at 3%. But on the other hand, cloud computation is done about 50% more times - which probably means a 50% increase in the framerate? Anyway, not 6x speed according to these measurements, but still something :-)

Okay, I think I've located the source to the majority of the discrepancy:
Measuring in game mode I get a factor of 2x to 3x.
Measuring while in the menu, however (which I did while checking and improving the quality), I get a speed quotient of 9x-11x.

/Erik




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