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From: | Kieran P |
Subject: | Re: [glob2-devel] New clouds |
Date: | Mon, 17 Sep 2007 16:27:41 +1200 |
Erik Søe Sørensen skrev:
> Well, DynamicClouds::compute() is still there, so the (absolute)
> savings seems to be down at 3%.
> But on the other hand, cloud computation is done about 50% more times
> - which probably means a 50% increase in the framerate?
> Anyway, not 6x speed according to these measurements, but still
> something :-)
Okay, I think I've located the source to the majority of the discrepancy:
Measuring in game mode I get a factor of 2x to 3x.
Measuring while in the menu, however (which I did while checking and
improving the quality), I get a speed quotient of 9x-11x.
/Erik
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