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Re[2]: [Gnash-commit] gnash ChangeLog server/parser/shape_character_d...

From: Udo Giacomozzi
Subject: Re[2]: [Gnash-commit] gnash ChangeLog server/parser/shape_character_d...
Date: Tue, 13 Nov 2007 00:22:22 +0100

Hello strk,

Monday, November 12, 2007, 10:32:12 PM, you wrote:
s> Alright, can I count on you adding that Gui pointer in the movie_root
s> to complete the planned stage matrix stuff ?

According to we wanted to keep
that stuff out of the core and let gui.cpp act like a coordinate

But agreed, the point test / stroke width problem does not fit well in
that solution ... We have to rethink it...

s> The only experience I have with line-to-polygon conversion is an hell
s> of performance,

The original concept does the conversion only once at parse time
(except DynamicShape of course). Anyway, that changing line width
thing makes things very complicated :(

s> and I still dream about a future 'dashed-line' style
s> I used to want as a flash coder (I wonder if the mouse pointer would
s> hit the dash and not the gap now).

Try this:

It's very improbable that Flash will support dashed lines in the


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