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Re: [Gnash-dev] does _height work??

From: strk
Subject: Re: [Gnash-dev] does _height work??
Date: Wed, 11 Oct 2006 17:53:28 +0200

On Wed, Oct 11, 2006 at 05:46:15PM +0200, Udo Giacomozzi wrote:
> Hello strk,
> Wednesday, October 11, 2006, 5:41:43 PM, you wrote:
> s> Ok, good. Can you fix that and document the requirement
> s> in server/character.h above the appropriate functions ?
> Err, problematic since I am currently working on that file for other
> reasons and can't check it in. I think you only have to use the local
> matrix instead of the world's one.
> BTW, rotating the parent MC does *not* affect the _height property.

mmm.... can you think of a generic test case for this ?
The normalized way for it would be using Ming to generate the .swf
like it is done inside testsuite/misc-ming.all and provide a test
runner like it is done with the DefineEditTextVariableNameTest-Runner.

> s> About the comments I was referring to, it seems I was
> s> wrong, the comments are in _xscale and _yscale fetch
> s> in sprite_instance.cpp. The same of course applies there
> s> (ie: should we return a "local" scale or a "global" scale?)
> Local coordinates even here (always 100 in the example).

Ok, again we need to cleanup/document this.


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