[Top][All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
[Gnash-dev] Gnash SWF To Texture
From: |
Jarrad Hope |
Subject: |
[Gnash-dev] Gnash SWF To Texture |
Date: |
Tue, 20 Feb 2007 13:33:28 +0900 |
Hello,
I would like to contract($$$) someone from the gnash community to draw
SWF's to a texture for the game development environment Unity3D,
which uses OpenGL
This will be straight forward;
Most of the code is ALREADY DONE - it is just putting gnash +
textureplugin together;
Drawing to texture in Unity3D
http://www.otee.dk/examples/TexturePlugin.zip
Theres even an example of Quicktime To Texture based off TexturePlugin
http://forum.unity3d.com/viewtopic.php?p=29479#29479
The Plugin has to be a MAC .Bundle(preferable) and PC .DLL
I would be happy if it just draws one frame of a swf file, does not
need sound.
I would forward to your quote
Thank-you very much for your time!
- Jarrad
- [Gnash-dev] Gnash SWF To Texture,
Jarrad Hope <=