Hello zou,
Thursday, May 10, 2007, 10:14:03 AM, you wrote:
zl> Oh, you defined the onLoad and onUnload inside the definition, then
zl> I'm sure B.onLoad() will not be called. Since the first frame actions
zl> won't be executed for B... Define a onLoad in the PlaceObject2 tag
zl> please.
No sure what you mean with onClipLoad, but assigning
onClipEvent(load) {
trace("instance A loaded");
}
to the single *instances* I get:
instance A loaded
_level0.A created in frame 3
_level0.A removed in frame 14
instance C loaded
_level0.C created in frame 14
_level0.C removed in frame 1
instance A loaded
_level0.A created in frame 3
_level0.A removed in frame 14
instance C loaded
_level0.C created in frame 14
_level0.C removed in frame 1
...
Again, no message from "B".
Double check: Removing the "gotoAndPlay" gives me life signs from "B".
BTW, me as a Flash developer would not *expect* that anything is done
by or to instance "B" when jumping over it.
Am I missing something?
Udo