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Re: [Gnash-dev] Development for Win32
From: |
strk |
Subject: |
Re: [Gnash-dev] Development for Win32 |
Date: |
Sun, 9 Nov 2008 10:50:28 +0100 |
On Sun, Nov 09, 2008 at 02:18:57AM -0500, Tonko Juricic wrote:
> Hello,
>
> My name is Tonko and I read about project needing more help with Win32
> version. I have been programming Windows for 15+ years, have some Linux
> experience and had participated in some open source projects, most notably
> AGG since it is used by Gnash. I would be glad to help if I can.
Hello Tonko,
Good to ear there's an AGG hacker willing to help !
Could you take a look about how to implement blending
modes and bitmap filters in AGG renderer ?
There's still no support to extract blenind/bitmap filtering
setting from characters, but if you figure how to do that
in AGG we'll add that support !
--strk;
- [Gnash-dev] Development for Win32, Tonko Juricic, 2008/11/09
- Re: [Gnash-dev] Development for Win32, Benjamin Wolsey, 2008/11/09
- Re: [Gnash-dev] Development for Win32,
strk <=
- Re: [Gnash-dev] Development for Win32, Tonko Juricic, 2008/11/09
- Re: [Gnash-dev] Development for Win32, strk, 2008/11/10
- Message not available
- Message not available
- Message not available
- Re: [Gnash-dev] Development for Win32, Tonko Juricic, 2008/11/16
- Re: [Gnash-dev] Development for Win32, Bastiaan Jacques, 2008/11/16
- Re: [Gnash-dev] Development for Win32, Tonko Juricic, 2008/11/16
- Re: [Gnash-dev] Development for Win32, Bastiaan Jacques, 2008/11/16
Re: [Gnash-dev] Development for Win32, Markus Gothe, 2008/11/09