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Re: [gnugo-devel] you stepped on a bug
From: |
Gunnar Farnebäck |
Subject: |
Re: [gnugo-devel] you stepped on a bug |
Date: |
Fri, 12 May 2006 22:04:24 +0200 |
User-agent: |
EMH/1.14.1 SEMI/1.14.3 (Ushinoya) FLIM/1.14.2 (Yagi-Nishiguchi) APEL/10.3 Emacs/21.3 (sparc-sun-solaris2.9) MULE/5.0 (SAKAKI) |
Adam wrote:
> I run a GnuGo bot on the DragonGoSever.net. I have recently
> encountered some bugs that I am forwarding to you. I will put them
> in separate emails to make it easier for you.
Do you enter the moves manually or is it automated?
> The first buggy sgf is attached to this email. Loading this sgf in
> gnugo 3.7.9 causes an assert failure and the program to abort.
>
> I loaded this sgf with gnugo -l DragonBot-c_plante-20060511.sgf
The problem with this game is that it's played on a 21x21 board. You
can solve this problem by increasing MAX_BOARD from 19 to 21 in
engine/board.h and recompile.
However, even if the board is too large, there's no good reason to
crash over the fact when loading a game record. We should change this
to give a more controlled error message.
Thanks for the report.
/Gunnar