guile-user
[Top][All Lists]
Advanced

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

array vs. bytevector


From: Johan Hidding
Subject: array vs. bytevector
Date: Thu, 15 Sep 2011 16:45:57 +0200

Hi,
I was playing around with guile arrays, saving and restoring them from
disk. There are nice method called
(uniform-array-read! ...) and (uniform-array-write ...), however these
are depricated in favour of bytevector i/o. What is the prefered
method to interpret the data as an array? There is
(bytevector-ieee-double-ref ...) but that is quite cumbersome
especially when dealing with multidimensional complex arrays; then I
could use (c64vector-ref ...), but this interface is not as versatile
as with arrays. It would be simplest if (put-bytevector ...) would
accept an array as argument, but this gives a type-error (at least in
guile-2.0.2)
Any help would be greatly appreciated.
Cheers, Johan



reply via email to

[Prev in Thread] Current Thread [Next in Thread]