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[PATCH 3/3] gnu: Add 0ad.


From: ng0
Subject: [PATCH 3/3] gnu: Add 0ad.
Date: Fri, 23 Dec 2016 21:15:18 +0000

From: ng0 <address@hidden>

* gnu/packages/games.scm (0ad): New variable.
---
 gnu/packages/games.scm | 129 ++++++++++++++++++++++++++++++++++++++++++++++++-
 1 file changed, 128 insertions(+), 1 deletion(-)

diff --git a/gnu/packages/games.scm b/gnu/packages/games.scm
index 5ad1a310a..c5bdd9caa 100644
--- a/gnu/packages/games.scm
+++ b/gnu/packages/games.scm
@@ -17,7 +17,7 @@
 ;;; Copyright © 2015 Taylan Ulrich Bayırlı/Kammer <address@hidden>
 ;;; Copyright © 2016 Rodger Fox <address@hidden>
 ;;; Copyright © 2016 Manolis Fragkiskos Ragkousis <address@hidden>
-;;; Copyright © 2016 ng0 <address@hidden>
+;;; Copyright © 2016 ng0 <address@hidden>
 ;;; Copyright © 2016 Albin Söderqvist <address@hidden>
 ;;; Copyright © 2016 Kei Kebreau <address@hidden>
 ;;; Copyright © 2016 Alex Griffin <address@hidden>
@@ -57,6 +57,7 @@
   #:use-module (gnu packages audio)
   #:use-module (gnu packages avahi)
   #:use-module (gnu packages boost)
+  #:use-module (gnu packages cmake)
   #:use-module (gnu packages fltk)
   #:use-module (gnu packages fribidi)
   #:use-module (gnu packages game-development)
@@ -65,6 +66,7 @@
   #:use-module (gnu packages gl)
   #:use-module (gnu packages glib)
   #:use-module (gnu packages gnome)
+  #:use-module (gnu packages gnuzilla)
   #:use-module (gnu packages gperf)
   #:use-module (gnu packages gtk)
   #:use-module (gnu packages guile)
@@ -74,8 +76,10 @@
   #:use-module (gnu packages mp3)
   #:use-module (gnu packages icu4c)
   #:use-module (gnu packages image)
+  #:use-module (gnu packages messaging)
   #:use-module (gnu packages ncurses)
   #:use-module (gnu packages netpbm)
+  #:use-module (gnu packages networking)
   #:use-module (gnu packages ocaml)
   #:use-module (gnu packages python)
   #:use-module (gnu packages readline)
@@ -98,12 +102,15 @@
   #:use-module (gnu packages xiph)
   #:use-module (gnu packages curl)
   #:use-module (gnu packages lua)
+  #:use-module (gnu packages upnp)
+  #:use-module (gnu packages wxwidgets)
   #:use-module (gnu packages video)
   #:use-module (gnu packages xml)
   #:use-module (gnu packages tcl)
   #:use-module (gnu packages xdisorg)
   #:use-module (gnu packages tls)
   #:use-module (gnu packages pcre)
+  #:use-module (gnu packages ruby)
   #:use-module (guix build-system gnu)
   #:use-module (guix build-system haskell)
   #:use-module (guix build-system python)
@@ -3114,3 +3121,123 @@ for Un*x systems with X11.")
                    ;; license:lppl1.3c  TODO: ADD.
                    ;; license:bitstream-vera  TODO: ADD.
                    license:cc-by-sa3.0))))
+
+(define-public 0ad
+  (package
+    (name "0ad")
+    (version "0.0.21-alpha")
+    (source
+     (origin
+       (method url-fetch)
+       (uri (string-append
+             "http://releases.wildfiregames.com/0ad-";
+             version "-unix-build.tar.xz"))
+       (file-name (string-append name "-" version ".tar.xz"))
+       (sha256
+        (base32
+         "1kw3hqnr737ipx4f03khz3hvsh3ha7r8iy9njppk2faa53j27gln"))))
+    (inputs
+     `(("0ad-data" ,0ad-data)
+       ("curl" ,curl)
+       ("enet" ,enet)
+       ("perl" ,perl)
+       ("icu4c" ,icu4c)
+       ("libxml2" ,libxml2)
+       ("nspr" ,nspr)
+       ("libpng" ,libpng)
+       ("sdl2" ,sdl2)
+       ("miniupnpc" ,miniupnpc)
+       ("zlib" ,zlib)
+       ("openjpeg" ,openjpeg)
+       ("mesa" ,mesa)
+       ("libx11" ,libx11)
+       ("libxcursor" ,libxcursor)
+       ("wxwidgets" ,wxwidgets)
+       ("gloox" ,gloox) ; lobby
+       ("mozjs-38" ,mozjs-38)
+       ;; TODO: ("nvidia-texture-tools" ,nvidia-texture-tools)
+       ("libvorbis" ,libvorbis)
+       ("openal" ,openal)))
+    (native-inputs
+     `(("cmake" ,cmake)
+       ("pkg-config" ,pkg-config)
+       ("boost" ,boost)
+       ("mesa" ,mesa)
+       ("zip" ,zip)
+       ("python-2" ,python-2)
+       ("python" ,python)
+       ("ruby" ,ruby)
+       ("bash" ,bash)
+       ("libsm" ,libsm)))
+    (build-system gnu-build-system)
+    (arguments
+     `(#:phases
+       (modify-phases %standard-phases
+         (add-after 'unpack 'create-/bin/sh-symlink
+           (lambda _
+             ;; The build system creates files during build which expect
+             ;; /bin/sh to exist (shebang).
+             (let ((bash (string-append (assoc-ref %build-inputs "bash")
+                                       "/bin/sh")))
+               (symlink bash (string-append (assoc-ref %outputs "out")
+                                            "/bin/sh")))))
+         (add-after 'unpack 'delete-bundles
+           (lambda _
+             (delete-file-recursively "libraries/source/spidermonkey")))
+         ;; We need to use the included premake4.
+         (add-before 'configure 'build-premake4
+           (lambda _
+             (setenv "CC" "gcc")
+             (zero? (system* "make" "-C"
+                             "build/premake/premake4/build/gmake.unix"))))
+         (replace 'configure
+           (lambda* _
+             (with-directory-excursion "build/premake"
+               (zero? (system* "premake4/bin/release/premake4"
+                               "--file=premake4.lua"
+                               "--outpath=../workspaces/gcc/"
+                               "--platform=x64"
+                               "--os=linux"
+                               "--with-system-miniupnpc"
+                               "--with-system-mozjs38"
+                               "--minimal-flags" ;"--without-nvtt"
+                               "--with-pch" "--with-tests" "--with-audio"
+                               "--enable-atlas" "--with-lobby" 
"--enable-collada"
+                               ;; TODO: nvidia-texture-tools 
"--with-system-nvtt"
+                               "gmake")))))
+         ;; XXX: 0ad bundles spidermonkey, the tl;dr is that it requires 
exactly
+         ;; the bundled version with the applied patches or it can and will
+         ;; lead to crashes and incompabilities.
+         ;; However we could replicate this and unbundle it, use a mozjs-0ad
+         ;; which is kept in sync with what's included in 0ad.
+         ;; (add-before 'build 'build-bundled-spidermonkey
+         ;;   (lambda* _
+         ;;     (with-directory-excursion "libraries/source/spidermonkey"
+         ;;       ;; Here we must either unbundle and build this separate
+         ;;       ;; or unpack and run a recursive patch-shebang and repeat
+         ;;       ;; the entire package like we already do in the `mozjs' 
package.
+         ;;       ;; (system* "tar" "xvf" "mozjs-31.2.0.rc0.tar.bz2")
+         ;;       ;; (chdir "mozjs31"
+         ;;       ;; The following will fail, which is why the part above was 
started.
+         ;;       (zero? (system* "./build.sh")))))
+         (add-before 'build 'build-bundled-fcollada
+           (lambda _
+             (zero? (system* "make" "-C" "libraries/source/fcollada/src"))))
+         (replace 'build
+           (lambda _
+             (zero? (system* "make" "-C" "build/workspaces/gcc" "verbose=1"))))
+         (replace 'check
+           (lambda* _
+             (with-directory-excursion "binaries/system"
+               (zero? (system* "./test" "-libdir" "binaries/system"))))))))
+    (home-page "http://play0ad.com";)
+    (synopsis "Real-time strategy game with single- and multi-player modes")
+    (description
+     "0 A.D. is a real-time strategy game.  It is a historical war and
+economy game focusing on the years between 500 B.C. and 1 B.C. for the
+first part, and a planned second part for the years 1 A.D. to 500 A.D.")
+    (license (list license:expat
+                   license:cc-by-sa3.0
+                   license:zlib
+                   license:lgpl2.1
+                   license:gpl2))))
-- 
2.11.0




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