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Re: FSDG issues of SCUMMVM-based games
From: |
Maxime Devos |
Subject: |
Re: FSDG issues of SCUMMVM-based games |
Date: |
Sat, 6 Aug 2022 17:24:52 +0200 |
User-agent: |
Mozilla/5.0 (X11; Linux x86_64; rv:91.0) Gecko/20100101 Thunderbird/91.11.0 |
On 06-08-2022 06:59, Liliana Marie Prikler wrote:
2. The "sources" consist of binaries that are installed as-is.
The credits of ScummVM state that the source code is available for
Drascula[0]
[0] https://docs.scummvm.org/en/latest/help/credits.html: Emilio de Paz
Aragón from Alcachofa Soft for sharing the source code of Drascula: The
Vampire Strikes Back with us and his generosity with freewaring the game.
Maybe that only covered the engine and not the game bytecode though ...
I don't think bytecode falls under the 'non-functional data' exception
of the FSDG, because code (the sprites, backgrounds and sound are
another matter).
As such, I agree they should not be distributed (unless the actual
sources are found, but even then there is (1.)), as per the first
sentence of ‘(guix)GNU Distribution’.
Greetings,
Maxime.
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- FSDG issues of SCUMMVM-based games, Liliana Marie Prikler, 2022/08/06
- Re: FSDG issues of SCUMMVM-based games, Tobias Geerinckx-Rice, 2022/08/06
- Re: FSDG issues of SCUMMVM-based games,
Maxime Devos <=
- Re: FSDG issues of SCUMMVM-based games, Nicolas Goaziou, 2022/08/24
- Re: FSDG issues of SCUMMVM-based games, Liliana Marie Prikler, 2022/08/24
- Re: FSDG issues of SCUMMVM-based games, zimoun, 2022/08/24
- Re: FSDG issues of SCUMMVM-based games, Maxime Devos, 2022/08/24
- Re: FSDG issues of SCUMMVM-based games, Tobias Geerinckx-Rice, 2022/08/24
- Re: FSDG issues of SCUMMVM-based games, Tobias Geerinckx-Rice, 2022/08/25