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Re: minimize-frame ?
From: |
Emanuel Berg |
Subject: |
Re: minimize-frame ? |
Date: |
Thu, 22 Jul 2021 03:20:14 +0200 |
User-agent: |
Gnus/5.13 (Gnus v5.13) Emacs/28.0.50 (gnu/linux) |
Arthur Miller wrote:
> TinyWM, just 50 lines of C:
>
> http://incise.org/tinywm.html
So small not even 'aptitude search' can find it! It seems.
>> mouse-free development. Faster, better ergonomy for the arm
>
> That would be very dependent on what you do with your
> computer. Good luck contructing a CAD model for a machine or
> a building or computer animation in a 3D fx application
> without a mouse.
CAD and GIS are the usual examples but then one tend to forget
playing Quake on the projector. (or yet another TLA, FPS)
With a good AI, it would be forever fun, actually!
But it is too unrealistic and repetitive, especially the
running and shooting part (impossible), and even worse, all
firefights tend to amount backpedaling while shooting
(impossible impossible).
Can't anyone redo Quake so it will be a realistic, tactical
game? Everything else they can leave unrealistic!
--
underground experts united
https://dataswamp.org/~incal
- minimize-frame ?, David Masterson, 2021/07/21
- Re: minimize-frame ?, Arthur Miller, 2021/07/21
- Re: minimize-frame ?, Emanuel Berg, 2021/07/21
- Re: minimize-frame ?, Michael Heerdegen, 2021/07/21
- Re: minimize-frame ?, Emanuel Berg, 2021/07/21
- Re: minimize-frame ?, Arthur Miller, 2021/07/21
- Re: minimize-frame ?,
Emanuel Berg <=
- Re: minimize-frame ?, Arthur Miller, 2021/07/21
- Re: minimize-frame ?, Emanuel Berg, 2021/07/21
- Re: minimize-frame ?, Emanuel Berg, 2021/07/21
- Re: minimize-frame ?, Arthur Miller, 2021/07/22
- Re: minimize-frame ?, Emanuel Berg, 2021/07/21
- Re: minimize-frame ?, Arthur Miller, 2021/07/22
Re: minimize-frame ?, Arthur Miller, 2021/07/21