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[libredwg] [bug #28681] Dwg_Object_Ref's pointing to wrong objects

From: Rodrigo Rodrigues da Silva
Subject: [libredwg] [bug #28681] Dwg_Object_Ref's pointing to wrong objects
Date: Tue, 19 Jan 2010 06:31:06 +0000
User-agent: Mozilla/5.0 (X11; U; Linux x86_64; pt-BR; rv: Gecko/2010010604 Ubuntu/9.04 (jaunty) Firefox/3.0.17


                 Summary: Dwg_Object_Ref's pointing to wrong objects
                 Project: LibreDWG
            Submitted by: pitanga
            Submitted on: Tue Jan 19 04:31:06 2010
                Category: None
                Severity: 5 - Blocker
              Item Group: None
                  Status: Need Info
                 Privacy: Public
             Assigned to: libredwg-dev
             Open/Closed: Open
         Discussion Lock: Any



During GRASS module I found out that some Object_Ref's are
pointing to the wrong objects/entites, eg. LAYER_CONTROL objects' layer arrays
work fine, with Object_Refs pointing to all layers within the document (AFAIK,
I'm not sure if there's only one LAYER_CONTROL per file); but entities' layer
Object_Refs point to "random" objects. I found one of them pointing to a
object with code = 500 (one of those with non-fixed codes).

I'll provide more info as soon as I get back to work (and maybe publish) the module. Anyway, please try to play around with these nasty object
pointers. We should redesign/refactor this feature sometime.


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