On 5/3/06, *Erlend Aasland* <address@hidden
<mailto:address@hidden>> wrote:
Currently the implementation rotates a stencil around it's center,
but this isn't alway desired (I think). It would perhaps make more
sense to rotate hairpins around the origin... I'm thinking of a good
way to make this tunable...
Hmm... What would be the best way to get the center of the rotation?
Should I create another grob property (i.e. 'rotation-center = #'(0 .
0))? Or should we hide it in C++ and not make it tunable?