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Re: [Qemu-devel] [PATCH] ps2: set ps/2 output buffer size as the same as


From: Gerd Hoffmann
Subject: Re: [Qemu-devel] [PATCH] ps2: set ps/2 output buffer size as the same as kernel
Date: Thu, 24 Apr 2014 08:27:08 +0200

> @@ -137,7 +139,7 @@ void ps2_queue(void *opaque, int b)
>      PS2State *s = (PS2State *)opaque;
>      PS2Queue *q = &s->queue;
>  
> -    if (q->count >= PS2_QUEUE_SIZE)
> +    if (q->count >= PS2_QUEUE_SIZE - 1)

Why?

>      if (!(s->mouse_status & MOUSE_STATUS_REMOTE) &&
> -        (s->common.queue.count < (PS2_QUEUE_SIZE - 16))) {
> +        (s->common.queue.count < PS2_QUEUE_SIZE)) {

To me this looks like an attempt to make sure the queue has enough space
for the whole mouse message.  Message size is 3 or 4 bytes (depending on
mode), so I think we should make that "... < (PS2_QUEUE_SIZE-4)".

>          for(;;) {
>              /* if not remote, send event. Multiple events are sent if
>                 too big deltas */

... and move the check into the loop.  Or, maybe even better, into the
ps2_mouse_send_packet() function.

> +    for (i = 0; i < size; i++) {
> +        /* move the queue elements to the temporary buffer */
> +        tmp_data[i] = q->data[q->rptr];
> +        if (++q->rptr == 256) {
> +            q->rptr = 0;
> +        }
> +    }
> +    /* move the queue elements to the start of data array */
> +    if (size > 0) {
> +        memcpy(q->data, tmp_data, size);
> +    }

You can move the loop into the "if (size > 0) { ... }" section.

>  static const VMStateDescription vmstate_ps2_mouse = {
>      .name = "ps2mouse",
>      .version_id = 2,
>      .minimum_version_id = 2,
>      .minimum_version_id_old = 2,
> +    .post_load = ps2_mouse_post_load,

You have to call ps2_common_post_load in pre_save too.

cheers,
  Gerd





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