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Re: [Qemu-devel] [PATCH 08/11] tcg/aarch64: Make direct jump patching th


From: Alex Bennée
Subject: Re: [Qemu-devel] [PATCH 08/11] tcg/aarch64: Make direct jump patching thread-safe
Date: Wed, 20 Apr 2016 20:51:12 +0100
User-agent: mu4e 0.9.17; emacs 25.0.92.6

Richard Henderson <address@hidden> writes:

> On 04/20/2016 11:22 AM, Alex Bennée wrote:
>>
>> Richard Henderson <address@hidden> writes:
>>
>>> On 04/20/2016 07:01 AM, Alex Bennée wrote:
>>>>
>>>> Sergey Fedorov <address@hidden> writes:
>>>>
>>>>> From: Sergey Fedorov <address@hidden>
>>>>>
>>>>> Ensure direct jump patching in AArch64 is atomic by using
>>>>> atomic_read()/atomic_set() for code patching.
>>>>>
>>>>> Signed-off-by: Sergey Fedorov <address@hidden>
>>>>> Signed-off-by: Sergey Fedorov <address@hidden>
>>>>> ---
>>>>>    tcg/aarch64/tcg-target.inc.c | 14 +++++++++++++-
>>>>>    1 file changed, 13 insertions(+), 1 deletion(-)
>>>>>
>>>>> diff --git a/tcg/aarch64/tcg-target.inc.c b/tcg/aarch64/tcg-target.inc.c
>>>>> index 0ed10a974121..15fdebec921f 100644
>>>>> --- a/tcg/aarch64/tcg-target.inc.c
>>>>> +++ b/tcg/aarch64/tcg-target.inc.c
>>>>> @@ -73,6 +73,18 @@ static inline void reloc_pc26(tcg_insn_unit *code_ptr, 
>>>>> tcg_insn_unit *target)
>>>>>        *code_ptr = deposit32(*code_ptr, 0, 26, offset);
>>>>>    }
>>>>>
>>>>> +static inline void reloc_pc26_atomic(tcg_insn_unit *code_ptr,
>>>>> +                                     tcg_insn_unit *target)
>>>>> +{
>>>>> +    ptrdiff_t offset = target - code_ptr;
>>>>> +    tcg_insn_unit insn;
>>>>> +    assert(offset == sextract64(offset, 0, 26));
>>>>> +    /* read instruction, mask away previous PC_REL26 parameter contents,
>>>>> +       set the proper offset, then write back the instruction. */
>>>>
>>>> This comment could be moved from here and reloc_pc26 and made common for
>>>> the two following functions.
>>>
>>> There's a significant amount of cleanup that ought to happen here, now that
>>> we're not re-translating TBs.  I don't know if Sergey should be gated
>>> on that.
>>
>> Is this stuff already in the works? Otherwise we are trying to get
>> pre-cursors to MTTCG into the code (once the tree re-opens) to keep the
>> main diff down. This also is beneficial for linux-user stuff.
>
> We're talking past one another.
>
> No, it's not yet in the works.  I'm saying that this patch set should not wait
> for it.  Thus I don't care if what he adds here is a little messy; we'll clean
> it all up at once later.  Thus don't bother refactoring reloc_pc26 and
> reloc_pc26_atomic.

Ahh OK, cool ;-)

>
>
> r~


--
Alex Bennée



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