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[PATCH v2 000/100] target/arm: Implement SVE2
From: |
Richard Henderson |
Subject: |
[PATCH v2 000/100] target/arm: Implement SVE2 |
Date: |
Wed, 17 Jun 2020 21:25:04 -0700 |
I know this patch set is too big, and that there are parts that
can be split out that are prepatory rather that specifically sve2.
It's also not 100% tested. I have done some amount of testing
vs ArmIE, but because of bugs and missing features therein, that
testing has been somewhat limited. I understand a new version
of FVP has just been release containing SVE2 support, but I have
not yet tried that.
However, I believe this finally contains all of the instructions
in sve2 and its optional extensions. Excluding BFloat16, since
that extension is supposed to implement AdvSIMD at the same time.
r~
Richard Henderson (81):
tcg: Save/restore vecop_list around minmax fallback
qemu/int128: Add int128_lshift
target/arm: Split out gen_gvec_fn_zz
target/arm: Split out gen_gvec_fn_zzz, do_zzz_fn
target/arm: Rearrange {sve,fp}_check_access assert
target/arm: Merge do_vector2_p into do_mov_p
target/arm: Clean up 4-operand predicate expansion
target/arm: Use tcg_gen_gvec_bitsel for trans_SEL_pppp
target/arm: Split out gen_gvec_ool_zzzp
target/arm: Merge helper_sve_clr_* and helper_sve_movz_*
target/arm: Split out gen_gvec_ool_zzp
target/arm: Split out gen_gvec_ool_zzz
target/arm: Split out gen_gvec_ool_zz
target/arm: Add ID_AA64ZFR0 fields and isar_feature_aa64_sve2
target/arm: Enable SVE2 and some extensions
target/arm: Implement SVE2 Integer Multiply - Unpredicated
target/arm: Implement SVE2 integer pairwise add and accumulate long
target/arm: Implement SVE2 integer unary operations (predicated)
target/arm: Split out saturating/rounding shifts from neon
target/arm: Implement SVE2 saturating/rounding bitwise shift left
(predicated)
target/arm: Implement SVE2 integer halving add/subtract (predicated)
target/arm: Implement SVE2 integer pairwise arithmetic
target/arm: Implement SVE2 saturating add/subtract (predicated)
target/arm: Implement SVE2 integer add/subtract long
target/arm: Implement SVE2 integer add/subtract interleaved long
target/arm: Implement SVE2 integer add/subtract wide
target/arm: Implement SVE2 integer multiply long
target/arm: Implement PMULLB and PMULLT
target/arm: Tidy SVE tszimm shift formats
target/arm: Implement SVE2 bitwise shift left long
target/arm: Implement SVE2 bitwise exclusive-or interleaved
target/arm: Implement SVE2 bitwise permute
target/arm: Implement SVE2 complex integer add
target/arm: Implement SVE2 integer absolute difference and accumulate
long
target/arm: Implement SVE2 integer add/subtract long with carry
target/arm: Implement SVE2 bitwise shift right and accumulate
target/arm: Implement SVE2 bitwise shift and insert
target/arm: Implement SVE2 integer absolute difference and accumulate
target/arm: Implement SVE2 saturating extract narrow
target/arm: Implement SVE2 SHRN, RSHRN
target/arm: Implement SVE2 SQSHRUN, SQRSHRUN
target/arm: Implement SVE2 UQSHRN, UQRSHRN
target/arm: Implement SVE2 SQSHRN, SQRSHRN
target/arm: Implement SVE2 WHILEGT, WHILEGE, WHILEHI, WHILEHS
target/arm: Implement SVE2 WHILERW, WHILEWR
target/arm: Implement SVE2 bitwise ternary operations
target/arm: Implement SVE2 saturating multiply-add long
target/arm: Generalize inl_qrdmlah_* helper functions
target/arm: Implement SVE2 saturating multiply-add high
target/arm: Implement SVE2 integer multiply-add long
target/arm: Implement SVE2 complex integer multiply-add
target/arm: Implement SVE2 XAR
target/arm: Fix sve_uzp_p vs odd vector lengths
target/arm: Fix sve_zip_p vs odd vector lengths
target/arm: Fix sve_punpk_p vs odd vector lengths
target/arm: Pass separate addend to {U,S}DOT helpers
target/arm: Pass separate addend to FCMLA helpers
target/arm: Split out formats for 2 vectors + 1 index
target/arm: Split out formats for 3 vectors + 1 index
target/arm: Implement SVE2 integer multiply (indexed)
target/arm: Use helper_gvec_mul_idx_* for aa64 advsimd
target/arm: Implement SVE2 integer multiply-add (indexed)
target/arm: Use helper_gvec_ml{a,s}_idx_* for aa64 advsimd
target/arm: Implement SVE2 saturating multiply-add high (indexed)
target/arm: Implement SVE2 saturating multiply-add (indexed)
target/arm: Implement SVE2 integer multiply long (indexed)
target/arm: Implement SVE2 saturating multiply (indexed)
target/arm: Implement SVE2 signed saturating doubling multiply high
target/arm: Use helper_neon_sq{,r}dmul_* for aa64 advsimd
target/arm: Implement SVE2 saturating multiply high (indexed)
target/arm: Implement SVE2 multiply-add long (indexed)
target/arm: Implement SVE2 complex integer multiply-add (indexed)
target/arm: Implement SVE mixed sign dot product (indexed)
target/arm: Implement SVE mixed sign dot product
target/arm: Implement SVE2 crypto unary operations
target/arm: Implement SVE2 crypto destructive binary operations
target/arm: Implement SVE2 crypto constructive binary operations
tcg: Implement 256-bit dup for tcg_gen_gvec_dup_mem
target/arm: Share table of sve load functions
target/arm: Implement SVE2 LD1RO
target/arm: Implement 128-bit ZIP, UZP, TRN
Stephen Long (19):
target/arm: Implement SVE2 floating-point pairwise
target/arm: Implement SVE2 MATCH, NMATCH
target/arm: Implement SVE2 ADDHNB, ADDHNT
target/arm: Implement SVE2 RADDHNB, RADDHNT
target/arm: Implement SVE2 SUBHNB, SUBHNT
target/arm: Implement SVE2 RSUBHNB, RSUBHNT
target/arm: Implement SVE2 HISTCNT, HISTSEG
target/arm: Implement SVE2 scatter store insns
target/arm: Implement SVE2 gather load insns
target/arm: Implement SVE2 FMMLA
target/arm: Implement SVE2 SPLICE, EXT
target/arm: Implement SVE2 TBL, TBX
target/arm: Implement SVE2 FCVTNT
target/arm: Implement SVE2 FCVTLT
target/arm: Implement SVE2 FCVTXNT, FCVTX
softfloat: Add float16_is_normal
target/arm: Implement SVE2 FLOGB
target/arm: Implement SVE2 bitwise shift immediate
target/arm: Implement SVE2 fp multiply-add long
include/fpu/softfloat.h | 5 +
include/qemu/int128.h | 16 +
target/arm/cpu.h | 56 +
target/arm/helper-sve.h | 717 ++++++-
target/arm/helper.h | 132 +-
target/arm/translate-a64.h | 3 +
target/arm/translate.h | 1 +
target/arm/vec_internal.h | 143 ++
target/arm/sve.decode | 594 +++++-
target/arm/cpu64.c | 11 +
target/arm/helper.c | 3 +-
target/arm/kvm64.c | 11 +
target/arm/neon_helper.c | 507 +----
target/arm/sve_helper.c | 2123 +++++++++++++++++--
target/arm/translate-a64.c | 177 +-
target/arm/translate-neon.inc.c | 20 +-
target/arm/translate-sve.c | 3364 ++++++++++++++++++++++++++++---
target/arm/vec_helper.c | 942 +++++++--
tcg/tcg-op-gvec.c | 52 +-
tcg/tcg-op-vec.c | 2 +
20 files changed, 7698 insertions(+), 1181 deletions(-)
--
2.25.1
- [PATCH v2 000/100] target/arm: Implement SVE2,
Richard Henderson <=
- [PATCH v2 002/100] qemu/int128: Add int128_lshift, Richard Henderson, 2020/06/18
- [PATCH v2 001/100] tcg: Save/restore vecop_list around minmax fallback, Richard Henderson, 2020/06/18
- [PATCH v2 003/100] target/arm: Split out gen_gvec_fn_zz, Richard Henderson, 2020/06/18
- [PATCH v2 004/100] target/arm: Split out gen_gvec_fn_zzz, do_zzz_fn, Richard Henderson, 2020/06/18
- [PATCH v2 005/100] target/arm: Rearrange {sve, fp}_check_access assert, Richard Henderson, 2020/06/18
- [PATCH v2 006/100] target/arm: Merge do_vector2_p into do_mov_p, Richard Henderson, 2020/06/18
- [PATCH v2 007/100] target/arm: Clean up 4-operand predicate expansion, Richard Henderson, 2020/06/18
- [PATCH v2 008/100] target/arm: Use tcg_gen_gvec_bitsel for trans_SEL_pppp, Richard Henderson, 2020/06/18
- [PATCH v2 009/100] target/arm: Split out gen_gvec_ool_zzzp, Richard Henderson, 2020/06/18
- [PATCH v2 010/100] target/arm: Merge helper_sve_clr_* and helper_sve_movz_*, Richard Henderson, 2020/06/18