[Top][All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: [RFC] QEMU as Xcode project on macOS

From: Daniel P . Berrangé
Subject: Re: [RFC] QEMU as Xcode project on macOS
Date: Wed, 9 Sep 2020 14:44:03 +0100
User-agent: Mutt/1.14.6 (2020-07-11)

On Wed, Sep 09, 2020 at 03:41:02PM +0200, Thomas Huth wrote:
> On 09/09/2020 14.56, Christian Schoenebeck wrote:
> > I've recently been thinking about how feasible a stripped down Xcode 
> > project 
> > for QEMU would be, i.e. you just get the QEMU sources, click on 
> > qemu.xcodeproj, Cmd + B, done. No extra installation, no configure, nothing.
> Meson seems to have some exporter for Xcode according to
> https://mesonbuild.com/IDE-integration.html ... maybe you can harness
> that feature somehow?

I feel like using the Meson XCode generator still ends up giving us
1 + 1/2 distinct build systems, as I very much doubt that there is
a guarantee of behavioural parity between its XCode output and Ninja

> > The question is, and I don't have the big picture of QEMU yet to judge 
> > that, 
> > how much is auto generated for QEMU i.e. with custom scripts that would 
> > probably destroy this plan? There are these trace calls that are auto 
> > generated, is there more like the TCG part for instance?
> Yes, I think we generate code in a couple of places, e.g. the code in
> target/s390x/ uses a "gen-features" helper to generate some code. So
> implementing a separate Xcode project that does not use the main build
> files does not sound very appealing.
>  Thomas

|: https://berrange.com      -o-    https://www.flickr.com/photos/dberrange :|
|: https://libvirt.org         -o-            https://fstop138.berrange.com :|
|: https://entangle-photo.org    -o-    https://www.instagram.com/dberrange :|

reply via email to

[Prev in Thread] Current Thread [Next in Thread]