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[PATCH 0/2] tcg/aarch64: Fixes to vector ops
From: |
Richard Henderson |
Subject: |
[PATCH 0/2] tcg/aarch64: Fixes to vector ops |
Date: |
Sat, 20 Feb 2021 13:29:01 -0800 |
I guess it has been a while since I've run aa32 risu on aa64 host.
The launchpad bug is something that should have been seen from the
beginning, but the similar aa64 operations are expanded as integer
code, not vector code. The aa32 neon code has only recently been
converted to use gvecs.
The cmle0 (zero) bug has been exposed by the recent constant
propagation improvements; previously we saw a reg/reg compare.
r~
Richard Henderson (2):
tcg/aarch64: Fix I3617_CMLE0
tcg/aarch64: Fix generation of "scalar" vector operations
tcg/aarch64/tcg-target.c.inc | 213 ++++++++++++++++++++++++++++++-----
1 file changed, 182 insertions(+), 31 deletions(-)
--
2.25.1
- [PATCH 0/2] tcg/aarch64: Fixes to vector ops,
Richard Henderson <=
- [PATCH 1/2] tcg/aarch64: Fix I3617_CMLE0, Richard Henderson, 2021/02/20
- [PATCH 2/2] tcg/aarch64: Fix generation of "scalar" vector operations, Richard Henderson, 2021/02/20
- Re: [PATCH 0/2] tcg/aarch64: Fixes to vector ops, Peter Maydell, 2021/02/21
- Re: [PATCH 0/2] tcg/aarch64: Fixes to vector ops, Stefan Weil, 2021/02/22
- Re: [PATCH 0/2] tcg/aarch64: Fixes to vector ops, Richard Henderson, 2021/02/28