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Re: [PATCH v5 05/36] tcg: Add TCG_CALL_{RET,ARG}_BY_REF


From: Alex Bennée
Subject: Re: [PATCH v5 05/36] tcg: Add TCG_CALL_{RET,ARG}_BY_REF
Date: Fri, 27 Jan 2023 10:40:43 +0000
User-agent: mu4e 1.9.16; emacs 29.0.60

Richard Henderson <richard.henderson@linaro.org> writes:

> These will be used by some hosts, both 32 and 64-bit, to pass and
> return i128.  Not yet used, because allocation is not yet enabled.
>
> Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
> ---
>  tcg/tcg-internal.h |   3 +
>  tcg/tcg.c          | 135 ++++++++++++++++++++++++++++++++++++++++++++-
>  2 files changed, 135 insertions(+), 3 deletions(-)
>
> diff --git a/tcg/tcg-internal.h b/tcg/tcg-internal.h
> index 6e50aeba3a..2ec1ea01df 100644
> --- a/tcg/tcg-internal.h
> +++ b/tcg/tcg-internal.h
> @@ -36,6 +36,7 @@
>   */
>  typedef enum {
>      TCG_CALL_RET_NORMAL,         /* by registers */
> +    TCG_CALL_RET_BY_REF,         /* for i128, by reference */
>  } TCGCallReturnKind;
>  
>  typedef enum {
> @@ -44,6 +45,8 @@ typedef enum {
>      TCG_CALL_ARG_EXTEND,         /* for i32, as a sign/zero-extended i64 */
>      TCG_CALL_ARG_EXTEND_U,       /*      ... as a zero-extended i64 */
>      TCG_CALL_ARG_EXTEND_S,       /*      ... as a sign-extended i64 */
> +    TCG_CALL_ARG_BY_REF,         /* for i128, by reference, first */
> +    TCG_CALL_ARG_BY_REF_N,       /*       ... by reference, subsequent */
>  } TCGCallArgumentKind;
>  
>  typedef struct TCGCallArgumentLoc {
> diff --git a/tcg/tcg.c b/tcg/tcg.c
> index a561ef3ced..644dc53196 100644
> --- a/tcg/tcg.c
> +++ b/tcg/tcg.c
> @@ -104,8 +104,7 @@ static void tcg_out_ld(TCGContext *s, TCGType type, 
> TCGReg ret, TCGReg arg1,
>  static bool tcg_out_mov(TCGContext *s, TCGType type, TCGReg ret, TCGReg arg);
>  static void tcg_out_movi(TCGContext *s, TCGType type,
>                           TCGReg ret, tcg_target_long arg);
> -static void tcg_out_addi_ptr(TCGContext *s, TCGReg, TCGReg, tcg_target_long)
> -    __attribute__((unused));
> +static void tcg_out_addi_ptr(TCGContext *s, TCGReg, TCGReg, tcg_target_long);
>  static void tcg_out_exit_tb(TCGContext *s, uintptr_t arg);
>  static void tcg_out_goto_tb(TCGContext *s, int which);
>  static void tcg_out_op(TCGContext *s, TCGOpcode opc,
> @@ -683,6 +682,38 @@ static void layout_arg_normal_n(TCGCumulativeArgs *cum,
>      cum->arg_slot += n;
>  }
>  
> +static void layout_arg_by_ref(TCGCumulativeArgs *cum, TCGHelperInfo *info)
> +{
> +    TCGCallArgumentLoc *loc = &info->in[cum->info_in_idx];
> +    int n = 128 / TCG_TARGET_REG_BITS;
> +
> +    /* The first subindex carries the pointer. */
> +    layout_arg_1(cum, info, TCG_CALL_ARG_BY_REF);
> +
> +    /*
> +     * The callee is allowed to clobber memory associated with
> +     * structure pass by-reference.  Therefore we must make copies.
> +     * Allocate space from "ref_slot", which will be adjusted to
> +     * follow the parameters on the stack.
> +     */
> +    loc[0].ref_slot = cum->ref_slot;
> +
> +    /*
> +     * Subsequent words also go into the reference slot, but
> +     * do not accumulate into the regular arguments.
> +     */
> +    for (int i = 1; i < n; ++i) {
> +        loc[i] = (TCGCallArgumentLoc){
> +            .kind = TCG_CALL_ARG_BY_REF_N,
> +            .arg_idx = cum->arg_idx,
> +            .tmp_subindex = i,
> +            .ref_slot = cum->ref_slot + i,
> +        };
> +    }
> +    cum->info_in_idx += n;
> +    cum->ref_slot += n;
> +}

I'm surprised this is in the core TCG. Are the stack frames organised
the same way across all our host architectures?

> +
>  static void init_call_layout(TCGHelperInfo *info)
>  {
>      int max_reg_slots = ARRAY_SIZE(tcg_target_call_iarg_regs);
> @@ -718,6 +749,14 @@ static void init_call_layout(TCGHelperInfo *info)
>          case TCG_CALL_RET_NORMAL:
>              assert(info->nr_out <= ARRAY_SIZE(tcg_target_call_oarg_regs));
>              break;
> +        case TCG_CALL_RET_BY_REF:
> +            /*
> +             * Allocate the first argument to the output.
> +             * We don't need to store this anywhere, just make it
> +             * unavailable for use in the input loop below.
> +             */
> +            cum.arg_slot = 1;
> +            break;

It would have helped if ->typemask was documented or accessed with
something like dh_get_typemask(0) for my understanding here.

>          default:
>              qemu_build_not_reached();
>          }
> @@ -796,6 +835,9 @@ static void init_call_layout(TCGHelperInfo *info)
>              case TCG_CALL_ARG_NORMAL:
>                  layout_arg_normal_n(&cum, info, 128 / TCG_TARGET_REG_BITS);
>                  break;
> +            case TCG_CALL_ARG_BY_REF:
> +                layout_arg_by_ref(&cum, info);
> +                break;
>              default:
>                  qemu_build_not_reached();
>              }
> @@ -811,7 +853,39 @@ static void init_call_layout(TCGHelperInfo *info)
>      assert(cum.info_in_idx <= ARRAY_SIZE(info->in));
>      /* Validate the backend has enough argument space. */
>      assert(cum.arg_slot <= max_reg_slots + max_stk_slots);
> -    assert(cum.ref_slot <= max_stk_slots);
> +
> +    /*
> +     * Relocate the "ref_slot" area to the end of the parameters.
> +     * Minimizing this stack offset helps code size for x86,
> +     * which has a signed 8-bit offset encoding.
> +     */

I don't quite follow this. Are we free to move parameters around in the
stack frame? I thought the position would be directly related to the
argument number?

> +    if (cum.ref_slot != 0) {
> +        int ref_base = 0;
> +
> +        if (cum.arg_slot > max_reg_slots) {
> +            int align = __alignof(Int128) / sizeof(tcg_target_long);
> +
> +            ref_base = cum.arg_slot - max_reg_slots;
> +            if (align > 1) {
> +                ref_base = ROUND_UP(ref_base, align);
> +            }
> +        }
> +        assert(ref_base + cum.ref_slot <= max_stk_slots);
> +
> +        if (ref_base != 0) {
> +            for (int i = cum.info_in_idx - 1; i >= 0; --i) {
> +                TCGCallArgumentLoc *loc = &info->in[i];
> +                switch (loc->kind) {
> +                case TCG_CALL_ARG_BY_REF:
> +                case TCG_CALL_ARG_BY_REF_N:
> +                    loc->ref_slot += ref_base;
> +                    break;
> +                default:
> +                    break;
> +                }
> +            }
> +        }
> +    }
>  }
>  
>  static int indirect_reg_alloc_order[ARRAY_SIZE(tcg_target_reg_alloc_order)];
> @@ -1738,6 +1812,8 @@ void tcg_gen_callN(void *func, TCGTemp *ret, int nargs, 
> TCGTemp **args)
>  
>          switch (loc->kind) {
>          case TCG_CALL_ARG_NORMAL:
> +        case TCG_CALL_ARG_BY_REF:
> +        case TCG_CALL_ARG_BY_REF_N:
>              op->args[pi++] = temp_arg(ts);
>              break;
>  
> @@ -4404,6 +4480,27 @@ static void load_arg_normal(TCGContext *s, const 
> TCGCallArgumentLoc *l,
>      }
>  }
>  
> +static void load_arg_ref(TCGContext *s, int arg_slot, TCGReg ref_base,
> +                         intptr_t ref_off, TCGRegSet *allocated_regs)
> +{
> +    TCGReg reg;
> +    int stk_slot = arg_slot - ARRAY_SIZE(tcg_target_call_iarg_regs);
> +
> +    if (stk_slot < 0) {
> +        reg = tcg_target_call_iarg_regs[arg_slot];
> +        tcg_reg_free(s, reg, *allocated_regs);
> +        tcg_out_addi_ptr(s, reg, ref_base, ref_off);
> +        tcg_regset_set_reg(*allocated_regs, reg);
> +    } else {
> +        reg = tcg_reg_alloc(s, tcg_target_available_regs[TCG_TYPE_PTR],
> +                            *allocated_regs, 0, false);
> +        tcg_out_addi_ptr(s, reg, ref_base, ref_off);
> +        tcg_out_st(s, TCG_TYPE_PTR, reg, TCG_REG_CALL_STACK,
> +                   TCG_TARGET_CALL_STACK_OFFSET
> +                   + stk_slot * sizeof(tcg_target_long));
> +    }
> +}
> +
>  static void tcg_reg_alloc_call(TCGContext *s, TCGOp *op)
>  {
>      const int nb_oargs = TCGOP_CALLO(op);
> @@ -4427,6 +4524,16 @@ static void tcg_reg_alloc_call(TCGContext *s, TCGOp 
> *op)
>          case TCG_CALL_ARG_EXTEND_S:
>              load_arg_normal(s, loc, ts, &allocated_regs);
>              break;
> +        case TCG_CALL_ARG_BY_REF:
> +            load_arg_stk(s, loc->ref_slot, ts, allocated_regs);
> +            load_arg_ref(s, loc->arg_slot, TCG_REG_CALL_STACK,
> +                         TCG_TARGET_CALL_STACK_OFFSET
> +                         + loc->ref_slot * sizeof(tcg_target_long),
> +                         &allocated_regs);
> +            break;
> +        case TCG_CALL_ARG_BY_REF_N:
> +            load_arg_stk(s, loc->ref_slot, ts, allocated_regs);
> +            break;
>          default:
>              g_assert_not_reached();
>          }
> @@ -4458,6 +4565,19 @@ static void tcg_reg_alloc_call(TCGContext *s, TCGOp 
> *op)
>          save_globals(s, allocated_regs);
>      }
>  
> +    /*
> +     * If the ABI passes a pointer to the returned struct as the first
> +     * argument, load that now.  Pass a pointer to the output home slot.
> +     */
> +    if (info->out_kind == TCG_CALL_RET_BY_REF) {
> +        TCGTemp *ts = arg_temp(op->args[0]);
> +
> +        if (!ts->mem_allocated) {
> +            temp_allocate_frame(s, ts);
> +        }
> +        load_arg_ref(s, 0, ts->mem_base->reg, ts->mem_offset, 
> &allocated_regs);
> +    }
> +
>      tcg_out_call(s, tcg_call_func(op), info);
>  
>      /* Assign output registers and emit moves if needed.  */
> @@ -4474,6 +4594,15 @@ static void tcg_reg_alloc_call(TCGContext *s, TCGOp 
> *op)
>              ts->mem_coherent = 0;
>          }
>          break;
> +
> +    case TCG_CALL_RET_BY_REF:
> +        /* The callee has performed a write through the reference. */
> +        for (i = 0; i < nb_oargs; i++) {
> +            TCGTemp *ts = arg_temp(op->args[i]);
> +            ts->val_type = TEMP_VAL_MEM;
> +        }
> +        break;
> +
>      default:
>          g_assert_not_reached();
>      }


-- 
Alex Bennée
Virtualisation Tech Lead @ Linaro



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