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[task #15779] Submission of dungeon-mode

From: Corwin Brust
Subject: [task #15779] Submission of dungeon-mode
Date: Sat, 26 Sep 2020 15:57:22 -0400 (EDT)
User-agent: Mozilla/5.0 (Windows NT 10.0; Win64; x64; rv:81.0) Gecko/20100101 Firefox/81.0


                 Summary: Submission of dungeon-mode
                 Project: Savannah Administration
            Submitted by: carlc
            Submitted on: Sat 26 Sep 2020 07:57:21 PM UTC
         Should Start On: Sat 26 Sep 2020 12:00:00 AM UTC
   Should be Finished on: Tue 06 Oct 2020 12:00:00 AM UTC
                Category: Project Approval
                Priority: 5 - Normal
                  Status: None
                 Privacy: Public
        Percent Complete: 0%
             Assigned to: None
             Open/Closed: Open
         Discussion Lock: Any
                  Effort: 0.00



A new project has been registered at Savannah
This project account will remain inactive until a site admin approves
or discards the registration.

= Registration Administration =

While this item will be useful to track the registration process,
*approving or discarding the registration must be done using the specific
Group Administration
<> page*,
accessible only to site administrators,
effectively *logged as site administrators* (superuser):

* Group Administration

= Registration Details =

* Name: *dungeon-mode*
* System Name:  *dungeon*
* Type: non-GNU software and documentation
* License: GNU General Public License v3 or later


== Description: ==
Create free (as in freedom) RPGs with GNU Emacs.  And then play them.

We want to:
  1. Create, publish and play RPGs without any costs now or ever.
  2. Own all our data and understand our rights when we use other
     people's content and when we share content, especially online.
  3. Learn from self-documenting software and heuristic features that
     maximize universal design opportunities improve RPG accessibility.
  4. Evangelize Free Software and GNU and drive adaptation by gamers
     by providing a single free platform e.g., whether for
     interactively joining a shared world across a network connection
     or at a table or while preparing a commercial work for binding.
  5. Play and create with the fewest possible assumptions, for example
     the presence of a window manager, access to a network, or use of
     a restricted or proprietary operating system or application.
  6. Maintain and distribute a "core" (meaning minimum original) set
     of technical components to support interactive play and authoring
     and provide a basis for creating original game experiences.
  7. Enable and support peer-to-peer and distributed content sharing
     free from any implicit oversight.  If approved, the dungeon-mode
     repository will include neither user supplied content nor game
     sources except for the "Default Dungeon" which source materials
     share the copyright and licensing terms of the of the project.
  8. If otherwise successful, enhance the GNU tool-chain of Free Software
     with additional audio and video conferencing capabilities
     especially for gaming and empower users to manage such streams
     from GNU Emacs and, e.g. while playing.  While these would likely
     culminate in new projects initial research may occur at this one.
  9. If otherwise successful, fork GNU Emacs and other GNU projects to
     create a mobile first information centric heuristic operating
     system focused on user freedom and privacy, e.g. to dungeon with.

== Other Software Required: ==
GNU Emacs, probably v28 or later.

== Other Comments: ==
Please pull from master (only) branch on the old github repo, here:  or email and I can create a tarball from
that that is current as of the "move in" date.

NOTE: this continues/completes the work documented in 15602, cf:

== Tarball URL: ==


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