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Re: [Spacehulk-devel] QSpaceHulk rand.h fix

From: Romain Vinot
Subject: Re: [Spacehulk-devel] QSpaceHulk rand.h fix
Date: Wed, 30 Oct 2013 00:06:01 +0100

Hi Joseph,

Thanks a lot for your email. I have stopped developing for spacehulk since a long time ago. I will try to update the version with your fix as soon as I can. Unfortunately, do not wait for the AI version. Although I would like to work on it, I have now other projects and I am not working on this one since almost 10 years now,

If you are interested in the AI engine, feel free to implement one :)


On Sat, Oct 12, 2013 at 12:32 AM, Joseph Harkleroad <address@hidden> wrote:
QSpaceHulk Developers,

    I liked playing Space Hulk and I was glad to see your open source version.

    After some package issues on Ubuntu 12.04 (my problem, not yours) I got to a compilation error in the rand.h.  I can't seem to find the actual error message other than a reference to "not knowing what srand() was".  I took a look at the header and the cpp... everything seemed fine.  Once I dropped in a "#include <stdlib.h>", to ensure it knew what srand() was, everything worked fine.  See attached for my modified rand.h.  (Nothing special, but it made it all work)

    I was thinking that other people attempting to compile your source might have a similar file.  I'm no C expert but I can't think of a reason *not* to include "#include <stdlib.h>" in the rand.h to alleviate similar issues with users less familiar with C.

    I like the program and I look forward to "vs. AI".  Keep it up!


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