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Re: GUISwarm (3)
From: |
Stuart Lowry |
Subject: |
Re: GUISwarm (3) |
Date: |
Wed, 23 Oct 1996 11:11:12 -0400 (EDT) |
>
> What type of worldSize-specific things are being done? Are you
> still using diffuse2d and heatspace?
>
> glen
>
no, & no. I do use 4 Spaces each of which is 200x200. I derive
the spaces from Discrete2d.
> How much physical memory you have might also
> be of importance.
I am on a fast sparc 5 with about 65M of mem.
> How different is your simulation from Heatbugs, and how much slower does
> it run the same number of time steps?
> sven
not too much different except I have 4 subswarms & 4 spaces:
on to another question:
I have a base class (bug) and a class that inherits the base (heatbug)
bug has a data element "Name" that I would like to monitor with a
probe on the heatbug. I only seem to be able to view the elements in the
probe that are in that instances class. I am using the button callback
create probe message as implemented in the heatbug example.
I tried to do this but no luck:
in heatbug createBegin:
[probeMap addProbe: [probeLibrary getProbeForVariable: "Name"
inClass: [super class]]];
^^^^^
I also tried to overide Object2d.makeProbeAtX:
[probeDisplayManager createProbeDisplayFor: [super obj]];
^^^^^^ ^
thanks (I'll try to keep silent for a little while)
--
_____________________________________________________________________________
Stuart Lowry address@hidden
Science Applications International Corp. (SAIC) (301)261-8424 (voc)
200 Harry S Truman Parkway #400 (301)261-8427 (fax)
Annapolis, MD 21401 http://kestrel.c3i.saic.com/~slowry
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- Re: GUISwarm (3),
Stuart Lowry <=