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[Wesnoth-cvs-commits] wesnoth changelog
From: |
Richard Kettering |
Subject: |
[Wesnoth-cvs-commits] wesnoth changelog |
Date: |
Mon, 10 Jan 2005 00:17:13 -0500 |
CVSROOT: /cvsroot/wesnoth
Module name: wesnoth
Branch:
Changes by: Richard Kettering <address@hidden> 05/01/10 04:34:48
Modified files:
. : changelog
Log message:
Update regarding relevant graphical work.
CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/changelog.diff?tr1=1.435&tr2=1.436&r1=text&r2=text
Patches:
Index: wesnoth/changelog
diff -u wesnoth/changelog:1.435 wesnoth/changelog:1.436
--- wesnoth/changelog:1.435 Sun Jan 9 19:38:36 2005
+++ wesnoth/changelog Mon Jan 10 04:34:47 2005
@@ -1,33 +1,17 @@
-CVS HEAD:
- * theme syntax improvements:
- * added support for specifying a reference rectangle when using
relative-positionning syntax
- * added support for theme inheritance, to avoid duplicating
mostly-unchanged code
- * new translation:
- * bulgarian
- * updated translations:
- * basque
- * catalan
- * french
- * german
- * hungarian
- * italian
- * polish
- * slovak
- * spanish
- * swedish
- * russian
- * Added missing animations for:
- * Grand Knight
- * Death Knight
- * Lord
- * Master Bowman
- * take advantage of libzipios++ if available, to read cfg files, maps,
- images, sound effects, and fonts from zip files
- * fixed missing Deathblade in multiplayer
- * downloaded campaigns no longer require a restart to be able to play them
- * multiplayer game settings (map name, gold per village, ...) are saved now
- * new units:
- * Javelineer
+CVS HEAD:
* theme syntax improvements:
* added support for specifying a reference rectangle when using
relative-positionning syntax
* added support for theme inheritance, to avoid duplicating mostly-unchanged
code
* new translation:
* bulgarian
* updated translations:
* basque
* catalan
* french
* german
* hungarian
* italian
* polish
* slovak
* spanish
* swedish
* russian
* Added missing animations for:
+ * Ancient Wose
+ * Goblin Direwolf Rider
+ * Goblin Knight
+ * Skeleton Archer
+ * Gryphon
+ * Revenant
+ * Troll Warrior
+ * Troll Hero
+ * Great Troll
* Grand Knight
* Death Knight
* Lord
* Master Bowman
+ * Overhauled Graphics for:
+ * Orcish Shamans
+ * Elvish Lord
+ * Elvish High Lord
* take advantage of libzipios++ if available, to read cfg files, maps,
images, sound effects, and fonts from zip files
* fixed missing Deathblade in multiplayer
* downloaded campaigns no longer require a restart to be able to play them
* multiplayer game settings (map name, gold per village, ...) are saved now
* new units:
* Javelineer
* unit balancing:
* Swordsman: increase resistance to pierce and impact
* Royal guard: increase resistance to pierce and impact
- [Wesnoth-cvs-commits] wesnoth changelog, Guillaume Melquiond, 2005/01/02
- [Wesnoth-cvs-commits] wesnoth changelog, James Spencer, 2005/01/09
- [Wesnoth-cvs-commits] wesnoth changelog,
Richard Kettering <=
- [Wesnoth-cvs-commits] wesnoth changelog, James Spencer, 2005/01/10
- [Wesnoth-cvs-commits] wesnoth changelog, Yann Dirson, 2005/01/10
- [Wesnoth-cvs-commits] wesnoth changelog, James Spencer, 2005/01/13
- [Wesnoth-cvs-commits] wesnoth changelog, Yann Dirson, 2005/01/16
- [Wesnoth-cvs-commits] wesnoth changelog, James Spencer, 2005/01/18
- [Wesnoth-cvs-commits] wesnoth changelog, James Spencer, 2005/01/19
- [Wesnoth-cvs-commits] wesnoth changelog, James Spencer, 2005/01/19
- [Wesnoth-cvs-commits] wesnoth changelog, Guillaume Melquiond, 2005/01/20
- [Wesnoth-cvs-commits] wesnoth changelog, James Spencer, 2005/01/22
- [Wesnoth-cvs-commits] wesnoth changelog, Guillaume Melquiond, 2005/01/22