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[Wesnoth-cvs-commits] wesnoth changelog
From: |
James Spencer |
Subject: |
[Wesnoth-cvs-commits] wesnoth changelog |
Date: |
Tue, 18 Jan 2005 06:03:18 -0500 |
CVSROOT: /cvsroot/wesnoth
Module name: wesnoth
Branch:
Changes by: James Spencer <address@hidden> 05/01/18 11:03:18
Modified files:
. : changelog
Log message:
A Smattering of Updates
CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/changelog.diff?tr1=1.444&tr2=1.445&r1=text&r2=text
Patches:
Index: wesnoth/changelog
diff -u wesnoth/changelog:1.444 wesnoth/changelog:1.445
--- wesnoth/changelog:1.444 Sun Jan 16 10:24:54 2005
+++ wesnoth/changelog Tue Jan 18 11:03:18 2005
@@ -1,7 +1,9 @@
CVS HEAD:
* theme syntax improvements:
- * added support for specifying a reference rectangle when using
relative-positionning syntax
- * added support for theme inheritance, to avoid duplicating
mostly-unchanged code
+ * added support for specifying a reference rectangle when using
+ relative-positionning syntax
+ * added support for theme inheritance, to avoid duplicating mostly-unchanged
+ code
* new translations:
* bulgarian
* latin
@@ -36,7 +38,7 @@
* Elvish Lord
* Elvish High Lord
* take advantage of libzipios++ if available, to read cfg files, maps,
- images, sound effects, and fonts from zip files
+ images, sound effects, and fonts from zip files
* fixed missing Deathblade in multiplayer
* downloaded campaigns no longer require a restart to be able to play them
* multiplayer game settings (map name, gold per village, ...) are saved now
@@ -49,20 +51,29 @@
* Halberdier: increase resistance to pierce, increase blade damage, decrease
pierce damage
* Saurian Tribalist, Saurian Icecaster, Saurian Soothsayer: remove
'skirmish'
- * Wraith, Spectre: reduce resistance to blade, pierce, impact by 20%,
increase HP by 10%
+ * Saurian Skirmisher: Increase cost to 14 gold
+ * Wraith, Spectre: reduce resistance to blade, pierce, impact by 20%,
+ increase HP by 10%
+ * Tentacle of the Deep: Change movement type to 'float'
* Scenario revisions in Heir to the Throne:
- * Blackwater Port- Make the port look like more of a port, other minor
changes
- that mute each other out
- * The Isle of Anduin- Extend shallow water around the Isle, remove the
Saurians in favour of Goblins
+ * Blackwater Port- Make the port look like more of a port, other minor
+ changes that mute each other out
+ * The Isle of Anduin- Extend shallow water around the Isle, remove the
+ Saurians in favour of Goblins
* The Bay of Pearls- Flip the map so the Ocean is on the West side
- * Muff Malal's Peninsula- Make it a penisula, give Konrad the option of
fighting
- (bonus) or fleeing
- * Isle of the Damned- Touch up the map so it is clear that the island are
islands, move the temples
+ * Muff Malal's Peninsula- Make it a penisula, give Konrad the option of
+ fighting (bonus) or fleeing
+ * Isle of the Damned- Touch up the map so it is clear that the island are
+ islands, move the temples
* The Siege of Elensefar- New map, and other changes
- * The Crossroads- New map, weaker more diffuse ambushes, and less gold for
the Orcs
+ * The Crossroads- New map, weaker more diffuse ambushes, and less gold for
+ the Orcs
* Scenario revisions in The Rise of Wesnoth:
+ * Reduce the difficulty of TRoW on 'Hard' particularly, and reduce the
+ difficulty silghtly on 'Easy' & 'Normal'
* A New Land - Sync with the map from Bay of Pearls
- * Cursed Isle- Sync with the map from Isle of the Damned, make the temples
match locations
+ * Cursed Isle- Sync with the map from Isle of the Damned, make the temples
+ match locations
* flying creatures can now cross canyons
* updated unix manpages
* "," is no longer the column separator, it does not have to be escaped
@@ -76,6 +87,7 @@
* fix missing diagonal projectiles on many units
* fix sign glitch in The Rise of Wesnoth
* fix typo in HttT's Mountian Pass
+ * fix {CROSS} in 'Temple of the Deep'
* Set passive_leader=yes in 'The Princess of Wesnoth'
* Set result=continue in 'Plunging into the Darkness'
* remove obsolete tools: make_translation merge_translations
- [Wesnoth-cvs-commits] wesnoth changelog, Guillaume Melquiond, 2005/01/02
- [Wesnoth-cvs-commits] wesnoth changelog, James Spencer, 2005/01/09
- [Wesnoth-cvs-commits] wesnoth changelog, Richard Kettering, 2005/01/10
- [Wesnoth-cvs-commits] wesnoth changelog, James Spencer, 2005/01/10
- [Wesnoth-cvs-commits] wesnoth changelog, Yann Dirson, 2005/01/10
- [Wesnoth-cvs-commits] wesnoth changelog, James Spencer, 2005/01/13
- [Wesnoth-cvs-commits] wesnoth changelog, Yann Dirson, 2005/01/16
- [Wesnoth-cvs-commits] wesnoth changelog,
James Spencer <=
- [Wesnoth-cvs-commits] wesnoth changelog, James Spencer, 2005/01/19
- [Wesnoth-cvs-commits] wesnoth changelog, James Spencer, 2005/01/19
- [Wesnoth-cvs-commits] wesnoth changelog, Guillaume Melquiond, 2005/01/20
- [Wesnoth-cvs-commits] wesnoth changelog, James Spencer, 2005/01/22
- [Wesnoth-cvs-commits] wesnoth changelog, Guillaume Melquiond, 2005/01/22
- [Wesnoth-cvs-commits] wesnoth changelog, Hogne Håskjold, 2005/01/22
- [Wesnoth-cvs-commits] wesnoth changelog, Richard Kettering, 2005/01/22
- [Wesnoth-cvs-commits] wesnoth changelog, Yann Dirson, 2005/01/23
- [Wesnoth-cvs-commits] wesnoth changelog, Isaac Clerencia, 2005/01/25
- [Wesnoth-cvs-commits] wesnoth changelog, Isaac Clerencia, 2005/01/25