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[Wesnoth-cvs-commits] wesnoth/data/units Swordsman.cfg Spectre.cfg El...
From: |
ott |
Subject: |
[Wesnoth-cvs-commits] wesnoth/data/units Swordsman.cfg Spectre.cfg El... |
Date: |
Mon, 08 Aug 2005 04:07:23 -0400 |
CVSROOT: /cvsroot/wesnoth
Module name: wesnoth
Branch:
Changes by: ott <address@hidden> 05/08/08 08:07:23
Modified files:
data/units : Swordsman.cfg Spectre.cfg Elvish_Ranger.cfg
Elvish_Marksman.cfg Elvish_Sharpshooter.cfg
Log message:
whitespace
CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Swordsman.cfg.diff?tr1=1.16&tr2=1.17&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Spectre.cfg.diff?tr1=1.18&tr2=1.19&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Elvish_Ranger.cfg.diff?tr1=1.30&tr2=1.31&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Elvish_Marksman.cfg.diff?tr1=1.26&tr2=1.27&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Elvish_Sharpshooter.cfg.diff?tr1=1.27&tr2=1.28&r1=text&r2=text
Patches:
Index: wesnoth/data/units/Elvish_Marksman.cfg
diff -u wesnoth/data/units/Elvish_Marksman.cfg:1.26
wesnoth/data/units/Elvish_Marksman.cfg:1.27
--- wesnoth/data/units/Elvish_Marksman.cfg:1.26 Sun Aug 7 22:27:56 2005
+++ wesnoth/data/units/Elvish_Marksman.cfg Mon Aug 8 08:07:23 2005
@@ -1,241 +1,241 @@
-[unit]
-id=Elvish Marksman
-name= _ "Elvish Marksman"
-race=elf
-gender=male,female
-image="elvish-marksman.png"
-image_long="elvish-marksman-bow.png"
-image_defensive="elvish-marksman-defend.png"
-image_defensive_long="elvish-marksman-bow-defend.png"
-hitpoints=37
-movement_type=woodland
-movement=6
-experience=90
-level=2
-alignment=neutral
-advanceto=Elvish Sharpshooter
-undead_variation=archer
-cost=60
-usage=archer
-unit_description= _ "One of the things which contributes to their skill with
the bow is the unusually clear vision of elves. An elf practiced at archery can
hit targets that a man couldn't even see, even at night, and can nock a second
arrow almost as soon as the first is let fly.
-
-This prodigious skill does come with one cost, that being a lack of practice
with the sword.
-
-Special Notes: Their marksmanship gives these elves a high chance of hitting
their enemy, but only on the attack."
-get_hit_sound=groan.wav
- [death]
- [frame]
- begin=0
- end=100
- image="elvish-marksman-die1.png"
- [/frame]
- [frame]
- begin=100
- end=200
- image="elvish-marksman-die2.png"
- [/frame]
- [frame]
- begin=200
- end=300
- image="elvish-marksman-die3.png"
- [/frame]
- [frame]
- begin=300
- end=400
- image="elvish-marksman-die4.png"
- [/frame]
- [/death]
- [attack]
- name=sword
- type=blade
- range=short
- damage=6
- number=2
- [frame]
- begin=-100
- end=100
- image="elvish-marksman-attack.png"
- [/frame]
- [sound]
- time=-250
- sound=sword-swish.wav
- [/sound]
- [/attack]
- [attack]
- name=longbow
- type=pierce
- special=marksman
- range=long
- damage=9
- number=4
- [frame]
- begin=-475
- end=-400
- image="elvish-marksman-bow.png"
- [/frame]
- [frame]
- begin=-400
- end=-325
- image="elvish-marksman-attack1.png"
- [/frame]
- [frame]
- begin=-325
- end=-250
- image="elvish-marksman-attack2.png"
- [/frame]
- [frame]
- begin=-250
- end=-150
- image="elvish-marksman-attack3.png"
- [/frame]
- [frame]
- begin=-150
- end=0
- image="elvish-marksman-attack4.png"
- [/frame]
- [frame]
- begin=0
- end=75
- image="elvish-marksman-bow.png"
- [/frame]
-
- [sound]
- time=-100
- sound=firearrow.wav
- [/sound]
-
- [sound]
- time=0
- sound=arrow-hit.wav
- sound_miss=arrow-miss.wav
- [/sound]
-
- [missile_frame]
- begin=-100
- end=0
- image="projectiles/missile-n.png"
- image_diagonal="projectiles/missile-ne.png"
- [/missile_frame]
- [/attack]
-
- [female]
- id=Elvish Marksman
- name= _ "female^Elvish Marksman"
- race=elf
- gender=female
- image="elvish-marksman+female.png"
- image_long="elvish-marksman+female-bow.png"
- image_defensive="elvish-marksman+female-defend.png"
- image_defensive_long="elvish-marksman+female-bow-defend.png"
- hitpoints=37
- movement_type=woodland
- movement=6
- experience=90
- level=2
- alignment=neutral
- advanceto=Elvish Sharpshooter
- undead_variation=archer
- cost=60
- usage=archer
- unit_description= _ "One of the things which contributes to their
skill with the bow is the unusually clear vision of elves. An elf practiced at
archery can hit targets that a man couldn't even see, even at night, and can
nock a second arrow almost as soon as the first is let fly.
-
-This prodigious skill does come with one cost, that being a lack of practice
with the sword.
-
-Special Notes: Their marksmanship gives these elves a high chance of hitting
their enemy, but only on the attack."
- get_hit_sound=female-strong-hit.wav
- [death]
- [frame]
- begin=0
- end=100
- image="elvish-marksman-die1.png"
- [/frame]
- [frame]
- begin=100
- end=200
- image="elvish-marksman-die2.png"
- [/frame]
- [frame]
- begin=200
- end=300
- image="elvish-marksman-die3.png"
- [/frame]
- [frame]
- begin=300
- end=400
- image="elvish-marksman-die4.png"
- [/frame]
- [/death]
- [attack]
- name=sword
- type=blade
- range=short
- damage=6
- number=2
- [frame]
- begin=-100
- end=100
- image="elvish-marksman+female-attack.png"
- [/frame]
- [sound]
- time=-250
- sound=sword-swish.wav
- [/sound]
- [/attack]
- [attack]
- name=longbow
- type=pierce
- special=marksman
- range=long
- damage=9
- number=4
- [frame]
- begin=-475
- end=-400
- image="elvish-marksman+female-bow.png"
- [/frame]
- [frame]
- begin=-400
- end=-325
- image="elvish-marksman+female-attack1.png"
- [/frame]
- [frame]
- begin=-325
- end=-250
- image="elvish-marksman+female-attack2.png"
- [/frame]
- [frame]
- begin=-250
- end=-150
- image="elvish-marksman+female-attack3.png"
- [/frame]
- [frame]
- begin=-150
- end=0
- image="elvish-marksman+female-attack4.png"
- [/frame]
- [frame]
- begin=0
- end=75
- image="elvish-marksman+female-bow.png"
- [/frame]
-
- [sound]
- time=-100
- sound=firearrow.wav
- [/sound]
-
- [sound]
- time=0
- sound=arrow-hit.wav
- sound_miss=arrow-miss.wav
- [/sound]
-
- [missile_frame]
- begin=-100
- end=0
- image="projectiles/missile-n.png"
- image_diagonal="projectiles/missile-ne.png"
- [/missile_frame]
- [/attack]
- [/female]
-[/unit]
+[unit]
+id=Elvish Marksman
+name= _ "Elvish Marksman"
+race=elf
+gender=male,female
+image="elvish-marksman.png"
+image_long="elvish-marksman-bow.png"
+image_defensive="elvish-marksman-defend.png"
+image_defensive_long="elvish-marksman-bow-defend.png"
+hitpoints=37
+movement_type=woodland
+movement=6
+experience=90
+level=2
+alignment=neutral
+advanceto=Elvish Sharpshooter
+undead_variation=archer
+cost=60
+usage=archer
+unit_description= _ "One of the things which contributes to their skill with
the bow is the unusually clear vision of elves. An elf practiced at archery can
hit targets that a man couldn't even see, even at night, and can nock a second
arrow almost as soon as the first is let fly.
+
+This prodigious skill does come with one cost, that being a lack of practice
with the sword.
+
+Special Notes: Their marksmanship gives these elves a high chance of hitting
their enemy, but only on the attack."
+get_hit_sound=groan.wav
+ [death]
+ [frame]
+ begin=0
+ end=100
+ image="elvish-marksman-die1.png"
+ [/frame]
+ [frame]
+ begin=100
+ end=200
+ image="elvish-marksman-die2.png"
+ [/frame]
+ [frame]
+ begin=200
+ end=300
+ image="elvish-marksman-die3.png"
+ [/frame]
+ [frame]
+ begin=300
+ end=400
+ image="elvish-marksman-die4.png"
+ [/frame]
+ [/death]
+ [attack]
+ name=sword
+ type=blade
+ range=short
+ damage=6
+ number=2
+ [frame]
+ begin=-100
+ end=100
+ image="elvish-marksman-attack.png"
+ [/frame]
+ [sound]
+ time=-250
+ sound=sword-swish.wav
+ [/sound]
+ [/attack]
+ [attack]
+ name=longbow
+ type=pierce
+ special=marksman
+ range=long
+ damage=9
+ number=4
+ [frame]
+ begin=-475
+ end=-400
+ image="elvish-marksman-bow.png"
+ [/frame]
+ [frame]
+ begin=-400
+ end=-325
+ image="elvish-marksman-attack1.png"
+ [/frame]
+ [frame]
+ begin=-325
+ end=-250
+ image="elvish-marksman-attack2.png"
+ [/frame]
+ [frame]
+ begin=-250
+ end=-150
+ image="elvish-marksman-attack3.png"
+ [/frame]
+ [frame]
+ begin=-150
+ end=0
+ image="elvish-marksman-attack4.png"
+ [/frame]
+ [frame]
+ begin=0
+ end=75
+ image="elvish-marksman-bow.png"
+ [/frame]
+
+ [sound]
+ time=-100
+ sound=firearrow.wav
+ [/sound]
+
+ [sound]
+ time=0
+ sound=arrow-hit.wav
+ sound_miss=arrow-miss.wav
+ [/sound]
+
+ [missile_frame]
+ begin=-100
+ end=0
+ image="projectiles/missile-n.png"
+ image_diagonal="projectiles/missile-ne.png"
+ [/missile_frame]
+ [/attack]
+
+ [female]
+ id=Elvish Marksman
+ name= _ "female^Elvish Marksman"
+ race=elf
+ gender=female
+ image="elvish-marksman+female.png"
+ image_long="elvish-marksman+female-bow.png"
+ image_defensive="elvish-marksman+female-defend.png"
+ image_defensive_long="elvish-marksman+female-bow-defend.png"
+ hitpoints=37
+ movement_type=woodland
+ movement=6
+ experience=90
+ level=2
+ alignment=neutral
+ advanceto=Elvish Sharpshooter
+ undead_variation=archer
+ cost=60
+ usage=archer
+ unit_description= _ "One of the things which contributes to their
skill with the bow is the unusually clear vision of elves. An elf practiced at
archery can hit targets that a man couldn't even see, even at night, and can
nock a second arrow almost as soon as the first is let fly.
+
+This prodigious skill does come with one cost, that being a lack of practice
with the sword.
+
+Special Notes: Their marksmanship gives these elves a high chance of hitting
their enemy, but only on the attack."
+ get_hit_sound=female-strong-hit.wav
+ [death]
+ [frame]
+ begin=0
+ end=100
+ image="elvish-marksman-die1.png"
+ [/frame]
+ [frame]
+ begin=100
+ end=200
+ image="elvish-marksman-die2.png"
+ [/frame]
+ [frame]
+ begin=200
+ end=300
+ image="elvish-marksman-die3.png"
+ [/frame]
+ [frame]
+ begin=300
+ end=400
+ image="elvish-marksman-die4.png"
+ [/frame]
+ [/death]
+ [attack]
+ name=sword
+ type=blade
+ range=short
+ damage=6
+ number=2
+ [frame]
+ begin=-100
+ end=100
+ image="elvish-marksman+female-attack.png"
+ [/frame]
+ [sound]
+ time=-250
+ sound=sword-swish.wav
+ [/sound]
+ [/attack]
+ [attack]
+ name=longbow
+ type=pierce
+ special=marksman
+ range=long
+ damage=9
+ number=4
+ [frame]
+ begin=-475
+ end=-400
+ image="elvish-marksman+female-bow.png"
+ [/frame]
+ [frame]
+ begin=-400
+ end=-325
+ image="elvish-marksman+female-attack1.png"
+ [/frame]
+ [frame]
+ begin=-325
+ end=-250
+ image="elvish-marksman+female-attack2.png"
+ [/frame]
+ [frame]
+ begin=-250
+ end=-150
+ image="elvish-marksman+female-attack3.png"
+ [/frame]
+ [frame]
+ begin=-150
+ end=0
+ image="elvish-marksman+female-attack4.png"
+ [/frame]
+ [frame]
+ begin=0
+ end=75
+ image="elvish-marksman+female-bow.png"
+ [/frame]
+
+ [sound]
+ time=-100
+ sound=firearrow.wav
+ [/sound]
+
+ [sound]
+ time=0
+ sound=arrow-hit.wav
+ sound_miss=arrow-miss.wav
+ [/sound]
+
+ [missile_frame]
+ begin=-100
+ end=0
+ image="projectiles/missile-n.png"
+ image_diagonal="projectiles/missile-ne.png"
+ [/missile_frame]
+ [/attack]
+ [/female]
+[/unit]
Index: wesnoth/data/units/Elvish_Ranger.cfg
diff -u wesnoth/data/units/Elvish_Ranger.cfg:1.30
wesnoth/data/units/Elvish_Ranger.cfg:1.31
--- wesnoth/data/units/Elvish_Ranger.cfg:1.30 Sun Aug 7 22:27:56 2005
+++ wesnoth/data/units/Elvish_Ranger.cfg Mon Aug 8 08:07:23 2005
@@ -1,230 +1,230 @@
-[unit]
-name= _ "Elvish Ranger"
-id=Elvish Ranger
-race=elf
-gender=male,female
-image="elvish-ranger.png"
-image_long="elvish-ranger-bow.png"
-image_defensive="elvish-ranger-defend.png"
-image_defensive_long="elvish-ranger-bow-defend.png"
-hitpoints=42
-movement_type=woodland
-movement=6
-experience=80
-level=2
-alignment=neutral
-advanceto=Elvish Avenger
-undead_variation=archer
-cost=40
-usage=mixed fighter
-ability=ambush
-unit_description= _ "Though a man might spend years in the forest, he will
never shake the feeling that he is a guest in a place he is not truly a part
of. With elves, this is quite reversed. Any elf that studies the lore of the
woods becomes a fitting master of them, and when combined with a considerable
skill at archery and swordsmanship, the result is a powerful tool of war.
-
-Special Notes: the rangers' skill as woodsmen render them invisible to an
enemy unless they are immediately adjacent, or have revealed themselves by
attacking."
-get_hit_sound=groan.wav
- [death]
- [frame]
- begin=0
- end=100
- image="elvish-ranger-die1.png"
- [/frame]
- [frame]
- begin=100
- end=200
- image="elvish-ranger-die2.png"
- [/frame]
- [frame]
- begin=200
- end=300
- image="elvish-ranger-die3.png"
- [/frame]
- [frame]
- begin=300
- end=400
- image="elvish-ranger-die4.png"
- [/frame]
- [/death]
- [attack]
- name=sword
- type=blade
- range=short
- damage=7
- number=3
- [frame]
- begin=-100
- end=100
- image="elvish-ranger-attack.png"
-
- [/frame]
- [sound]
- time=-250
- sound=sword-swish.wav
- [/sound]
- [/attack]
- [attack]
- name=bow
- type=pierce
- range=long
- damage=7
- number=4
- [sound]
- time=-100
- sound=firearrow.wav
- [/sound]
-
- [sound]
- time=0
- sound=arrow-hit.wav
- sound_miss=arrow-miss.wav
- [/sound]
-
-
- [frame]
- begin=-525
- end=-450
- image="elvish-ranger-bow.png"
- [/frame]
- [frame]
- begin=-450
- end=-300
- image="elvish-ranger-attack1.png"
- [/frame]
- [frame]
- begin=-300
- end=-200
- image="elvish-ranger-attack2.png"
- [/frame]
- [frame]
- begin=-200
- end=0
- image="elvish-ranger-attack3.png"
- [/frame]
- [frame]
- begin=0
- end=100
- image="elvish-ranger-bow.png"
- [/frame]
-
- [missile_frame]
- begin=-100
- end=0
- image="projectiles/missile-n.png"
- image_diagonal="projectiles/missile-ne.png"
- [/missile_frame]
- [/attack]
-
- [female]
- name= _ "female^Elvish Ranger"
- id=Elvish Ranger
- race=elf
- gender=female
- image="elvish-ranger+female.png"
- image_long="elvish-ranger+female-bow.png"
- image_defensive="elvish-ranger+female-defend.png"
- image_defensive_long="elvish-ranger+female-bow-defend.png"
- hitpoints=42
- movement_type=woodland
- movement=6
- experience=80
- level=2
- alignment=neutral
- advanceto=Elvish Avenger
- undead_variation=archer
- cost=40
- usage=mixed fighter
- ability=ambush
- unit_description= _ "Though a man might spend years in the forest, he
will never shake the feeling that he is a guest in a place he is not truly a
part of. With elves, this is quite reversed. Any elf that studies the lore of
the woods becomes a fitting master of them, and when combined with a
considerable skill at archery and swordsmanship, the result is a powerful tool
of war.
-
-Special Notes: the rangers' skill as woodsmen render them invisible to an
enemy unless they are immediately adjacent, or have revealed themselves by
attacking."
- get_hit_sound=female-hit.wav
- [death]
- [frame]
- begin=0
- end=100
- image="elvish-ranger-die1.png"
- [/frame]
- [frame]
- begin=100
- end=200
- image="elvish-ranger-die2.png"
- [/frame]
- [frame]
- begin=200
- end=300
- image="elvish-ranger-die3.png"
- [/frame]
- [frame]
- begin=300
- end=400
- image="elvish-ranger-die4.png"
- [/frame]
- [/death]
- [attack]
- name=sword
- type=blade
- range=short
- damage=7
- number=3
- [frame]
- begin=-100
- end=100
- image="elvish-ranger+female-attack.png"
-
- [/frame]
- [sound]
- time=-250
- sound=sword-swish.wav
- [/sound]
- [/attack]
- [attack]
- name=bow
- type=pierce
- range=long
- damage=7
- number=4
- [sound]
- time=-100
- sound=firearrow.wav
- [/sound]
-
- [sound]
- time=0
- sound=arrow-hit.wav
- sound_miss=arrow-miss.wav
- [/sound]
-
- [frame]
- begin=-525
- end=-450
- image="elvish-ranger+female-bow.png"
- [/frame]
- [frame]
- begin=-450
- end=-300
- image="elvish-ranger+female-attack1.png"
- [/frame]
- [frame]
- begin=-300
- end=-200
- image="elvish-ranger+female-attack2.png"
- [/frame]
- [frame]
- begin=-200
- end=0
- image="elvish-ranger+female-attack3.png"
- [/frame]
- [frame]
- begin=0
- end=100
- image="elvish-ranger+female-bow.png"
- [/frame]
-
- [missile_frame]
- begin=-100
- end=0
- image="projectiles/missile-n.png"
- image_diagonal="projectiles/missile-ne.png"
- [/missile_frame]
- [/attack]
- [/female]
-[/unit]
+[unit]
+name= _ "Elvish Ranger"
+id=Elvish Ranger
+race=elf
+gender=male,female
+image="elvish-ranger.png"
+image_long="elvish-ranger-bow.png"
+image_defensive="elvish-ranger-defend.png"
+image_defensive_long="elvish-ranger-bow-defend.png"
+hitpoints=42
+movement_type=woodland
+movement=6
+experience=80
+level=2
+alignment=neutral
+advanceto=Elvish Avenger
+undead_variation=archer
+cost=40
+usage=mixed fighter
+ability=ambush
+unit_description= _ "Though a man might spend years in the forest, he will
never shake the feeling that he is a guest in a place he is not truly a part
of. With elves, this is quite reversed. Any elf that studies the lore of the
woods becomes a fitting master of them, and when combined with a considerable
skill at archery and swordsmanship, the result is a powerful tool of war.
+
+Special Notes: the rangers' skill as woodsmen render them invisible to an
enemy unless they are immediately adjacent, or have revealed themselves by
attacking."
+get_hit_sound=groan.wav
+ [death]
+ [frame]
+ begin=0
+ end=100
+ image="elvish-ranger-die1.png"
+ [/frame]
+ [frame]
+ begin=100
+ end=200
+ image="elvish-ranger-die2.png"
+ [/frame]
+ [frame]
+ begin=200
+ end=300
+ image="elvish-ranger-die3.png"
+ [/frame]
+ [frame]
+ begin=300
+ end=400
+ image="elvish-ranger-die4.png"
+ [/frame]
+ [/death]
+ [attack]
+ name=sword
+ type=blade
+ range=short
+ damage=7
+ number=3
+ [frame]
+ begin=-100
+ end=100
+ image="elvish-ranger-attack.png"
+
+ [/frame]
+ [sound]
+ time=-250
+ sound=sword-swish.wav
+ [/sound]
+ [/attack]
+ [attack]
+ name=bow
+ type=pierce
+ range=long
+ damage=7
+ number=4
+ [sound]
+ time=-100
+ sound=firearrow.wav
+ [/sound]
+
+ [sound]
+ time=0
+ sound=arrow-hit.wav
+ sound_miss=arrow-miss.wav
+ [/sound]
+
+
+ [frame]
+ begin=-525
+ end=-450
+ image="elvish-ranger-bow.png"
+ [/frame]
+ [frame]
+ begin=-450
+ end=-300
+ image="elvish-ranger-attack1.png"
+ [/frame]
+ [frame]
+ begin=-300
+ end=-200
+ image="elvish-ranger-attack2.png"
+ [/frame]
+ [frame]
+ begin=-200
+ end=0
+ image="elvish-ranger-attack3.png"
+ [/frame]
+ [frame]
+ begin=0
+ end=100
+ image="elvish-ranger-bow.png"
+ [/frame]
+
+ [missile_frame]
+ begin=-100
+ end=0
+ image="projectiles/missile-n.png"
+ image_diagonal="projectiles/missile-ne.png"
+ [/missile_frame]
+ [/attack]
+
+ [female]
+ name= _ "female^Elvish Ranger"
+ id=Elvish Ranger
+ race=elf
+ gender=female
+ image="elvish-ranger+female.png"
+ image_long="elvish-ranger+female-bow.png"
+ image_defensive="elvish-ranger+female-defend.png"
+ image_defensive_long="elvish-ranger+female-bow-defend.png"
+ hitpoints=42
+ movement_type=woodland
+ movement=6
+ experience=80
+ level=2
+ alignment=neutral
+ advanceto=Elvish Avenger
+ undead_variation=archer
+ cost=40
+ usage=mixed fighter
+ ability=ambush
+ unit_description= _ "Though a man might spend years in the forest, he
will never shake the feeling that he is a guest in a place he is not truly a
part of. With elves, this is quite reversed. Any elf that studies the lore of
the woods becomes a fitting master of them, and when combined with a
considerable skill at archery and swordsmanship, the result is a powerful tool
of war.
+
+Special Notes: the rangers' skill as woodsmen render them invisible to an
enemy unless they are immediately adjacent, or have revealed themselves by
attacking."
+ get_hit_sound=female-hit.wav
+ [death]
+ [frame]
+ begin=0
+ end=100
+ image="elvish-ranger-die1.png"
+ [/frame]
+ [frame]
+ begin=100
+ end=200
+ image="elvish-ranger-die2.png"
+ [/frame]
+ [frame]
+ begin=200
+ end=300
+ image="elvish-ranger-die3.png"
+ [/frame]
+ [frame]
+ begin=300
+ end=400
+ image="elvish-ranger-die4.png"
+ [/frame]
+ [/death]
+ [attack]
+ name=sword
+ type=blade
+ range=short
+ damage=7
+ number=3
+ [frame]
+ begin=-100
+ end=100
+ image="elvish-ranger+female-attack.png"
+
+ [/frame]
+ [sound]
+ time=-250
+ sound=sword-swish.wav
+ [/sound]
+ [/attack]
+ [attack]
+ name=bow
+ type=pierce
+ range=long
+ damage=7
+ number=4
+ [sound]
+ time=-100
+ sound=firearrow.wav
+ [/sound]
+
+ [sound]
+ time=0
+ sound=arrow-hit.wav
+ sound_miss=arrow-miss.wav
+ [/sound]
+
+ [frame]
+ begin=-525
+ end=-450
+ image="elvish-ranger+female-bow.png"
+ [/frame]
+ [frame]
+ begin=-450
+ end=-300
+ image="elvish-ranger+female-attack1.png"
+ [/frame]
+ [frame]
+ begin=-300
+ end=-200
+ image="elvish-ranger+female-attack2.png"
+ [/frame]
+ [frame]
+ begin=-200
+ end=0
+ image="elvish-ranger+female-attack3.png"
+ [/frame]
+ [frame]
+ begin=0
+ end=100
+ image="elvish-ranger+female-bow.png"
+ [/frame]
+
+ [missile_frame]
+ begin=-100
+ end=0
+ image="projectiles/missile-n.png"
+ image_diagonal="projectiles/missile-ne.png"
+ [/missile_frame]
+ [/attack]
+ [/female]
+[/unit]
Index: wesnoth/data/units/Elvish_Sharpshooter.cfg
diff -u wesnoth/data/units/Elvish_Sharpshooter.cfg:1.27
wesnoth/data/units/Elvish_Sharpshooter.cfg:1.28
--- wesnoth/data/units/Elvish_Sharpshooter.cfg:1.27 Sun Aug 7 22:02:56 2005
+++ wesnoth/data/units/Elvish_Sharpshooter.cfg Mon Aug 8 08:07:23 2005
@@ -1,241 +1,241 @@
-[unit]
-id=Elvish Sharpshooter
-name= _ "Elvish Sharpshooter"
-race=elf
-gender=male,female
-image="elvish-sharpshooter.png"
-image_long="elvish-sharpshooter-bow.png"
-image_defensive="elvish-sharpshooter-defend.png"
-image_defensive_long="elvish-sharpshooter-bow-defend.png"
-hitpoints=45
-movement_type=woodland
-movement=6
-experience=100
-level=3
-alignment=neutral
-advanceto=null
-{AMLA_TOUGH 3}
-undead_variation=archer
-cost=90
-usage=archer
-unit_description= _ "A story once wandered about, of an elf who stopped an
arrow by shooting it out of the air with one of his own. It is a testament to
the skill of the elves that such a story could be taken seriously. The
sharpshooters of the elves have, quite simply, mastered the art of archery.
-
-Special Notes: Their marksmanship gives these elves a high chance of hitting
their enemy, but only on the attack."
-get_hit_sound=groan.wav
- [death]
- [frame]
- begin=0
- end=100
- image="elvish-sharpshooter-die1.png"
- [/frame]
- [frame]
- begin=100
- end=200
- image="elvish-sharpshooter-die2.png"
- [/frame]
- [frame]
- begin=200
- end=300
- image="elvish-sharpshooter-die3.png"
- [/frame]
- [frame]
- begin=300
- end=400
- image="elvish-sharpshooter-die4.png"
- [/frame]
- [/death]
- [attack]
- name=sword
- type=blade
- range=short
- damage=7
- number=2
- [frame]
- begin=-100
- end=100
- image="elvish-sharpshooter-attack.png"
-
- [/frame]
- [sound]
- time=-250
- sound=sword-swish.wav
- [/sound]
- [/attack]
- [attack]
- name=longbow
- type=pierce
- special=marksman
- range=long
- damage=10
- number=5
- [frame]
- begin=-445
- end=-380
- image="elvish-sharpshooter-bow.png"
- [/frame]
- [frame]
- begin=-380
- end=-305
- image="elvish-sharpshooter-attack1.png"
- [/frame]
- [frame]
- begin=-305
- end=-230
- image="elvish-sharpshooter-attack2.png"
- [/frame]
- [frame]
- begin=-230
- end=-130
- image="elvish-sharpshooter-attack3.png"
- [/frame]
- [frame]
- begin=-130
- end=0
- image="elvish-sharpshooter-attack4.png"
- [/frame]
- [frame]
- begin=0
- end=65
- image="elvish-sharpshooter-bow.png"
- [/frame]
-
- [sound]
- time=-100
- sound=firearrow.wav
- [/sound]
-
- [sound]
- time=0
- sound=arrow-hit.wav
- sound_miss=arrow-miss.wav
- [/sound]
-
- [missile_frame]
- begin=-100
- end=0
- image="projectiles/missile-n.png"
- image_diagonal="projectiles/missile-ne.png"
- [/missile_frame]
- [/attack]
-
- [female]
- id=Elvish Sharpshooter
- name= _ "female^Elvish Sharpshooter"
- race=elf
- gender=female
- image="elvish-sharpshooter+female.png"
- image_long="elvish-sharpshooter+female-bow.png"
- image_defensive="elvish-sharpshooter+female-defend.png"
- image_defensive_long="elvish-sharpshooter+female-bow-defend.png"
- hitpoints=45
- movement_type=woodland
- movement=6
-experience=100
- level=3
- alignment=neutral
- advanceto=null
-{AMLA_TOUGH 3}
- undead_variation=archer
- cost=90
- usage=archer
- unit_description= _ "A story once wandered about, of an elf who
stopped an arrow by shooting it out of the air with one of his own. It is a
testament to the skill of the elves that such a story could be taken seriously.
The sharpshooters of the elves have, quite simply, mastered the art of archery.
-
-Special Notes: Their marksmanship gives these elves a high chance of hitting
their enemy, but only on the attack."
- get_hit_sound=female-strong-hit.wav
- [death]
- [frame]
- begin=0
- end=100
- image="elvish-sharpshooter-die1.png"
- [/frame]
- [frame]
- begin=100
- end=200
- image="elvish-sharpshooter-die2.png"
- [/frame]
- [frame]
- begin=200
- end=300
- image="elvish-sharpshooter-die3.png"
- [/frame]
- [frame]
- begin=300
- end=400
- image="elvish-sharpshooter-die4.png"
- [/frame]
- [/death]
- [attack]
- name=sword
- type=blade
- range=short
- damage=7
- number=2
- [frame]
- begin=-100
- end=100
- image="elvish-sharpshooter+female-attack.png"
-
- [/frame]
- [sound]
- time=-250
- sound=sword-swish.wav
- [/sound]
- [/attack]
- [attack]
- name=longbow
- type=pierce
- special=marksman
- range=long
- damage=10
- number=5
- [frame]
- begin=-445
- end=-380
- image="elvish-sharpshooter+female-bow.png"
- [/frame]
- [frame]
- begin=-380
- end=-305
- image="elvish-sharpshooter+female-attack1.png"
- [/frame]
- [frame]
- begin=-305
- end=-230
- image="elvish-sharpshooter+female-attack2.png"
- [/frame]
- [frame]
- begin=-230
- end=-130
- image="elvish-sharpshooter+female-attack3.png"
- [/frame]
- [frame]
- begin=-130
- end=0
- image="elvish-sharpshooter+female-attack4.png"
- [/frame]
- [frame]
- begin=0
- end=65
- image="elvish-sharpshooter+female-bow.png"
- [/frame]
-
- [sound]
- time=-100
- sound=firearrow.wav
- [/sound]
-
- [sound]
- time=0
- sound=arrow-hit.wav
- sound_miss=arrow-miss.wav
- [/sound]
-
- [missile_frame]
- begin=-100
- end=0
- image="projectiles/missile-n.png"
- image_diagonal="projectiles/missile-ne.png"
- [/missile_frame]
- [/attack]
- [/female]
-[/unit]
+[unit]
+id=Elvish Sharpshooter
+name= _ "Elvish Sharpshooter"
+race=elf
+gender=male,female
+image="elvish-sharpshooter.png"
+image_long="elvish-sharpshooter-bow.png"
+image_defensive="elvish-sharpshooter-defend.png"
+image_defensive_long="elvish-sharpshooter-bow-defend.png"
+hitpoints=45
+movement_type=woodland
+movement=6
+experience=100
+level=3
+alignment=neutral
+advanceto=null
+{AMLA_TOUGH 3}
+undead_variation=archer
+cost=90
+usage=archer
+unit_description= _ "A story once wandered about, of an elf who stopped an
arrow by shooting it out of the air with one of his own. It is a testament to
the skill of the elves that such a story could be taken seriously. The
sharpshooters of the elves have, quite simply, mastered the art of archery.
+
+Special Notes: Their marksmanship gives these elves a high chance of hitting
their enemy, but only on the attack."
+get_hit_sound=groan.wav
+ [death]
+ [frame]
+ begin=0
+ end=100
+ image="elvish-sharpshooter-die1.png"
+ [/frame]
+ [frame]
+ begin=100
+ end=200
+ image="elvish-sharpshooter-die2.png"
+ [/frame]
+ [frame]
+ begin=200
+ end=300
+ image="elvish-sharpshooter-die3.png"
+ [/frame]
+ [frame]
+ begin=300
+ end=400
+ image="elvish-sharpshooter-die4.png"
+ [/frame]
+ [/death]
+ [attack]
+ name=sword
+ type=blade
+ range=short
+ damage=7
+ number=2
+ [frame]
+ begin=-100
+ end=100
+ image="elvish-sharpshooter-attack.png"
+
+ [/frame]
+ [sound]
+ time=-250
+ sound=sword-swish.wav
+ [/sound]
+ [/attack]
+ [attack]
+ name=longbow
+ type=pierce
+ special=marksman
+ range=long
+ damage=10
+ number=5
+ [frame]
+ begin=-445
+ end=-380
+ image="elvish-sharpshooter-bow.png"
+ [/frame]
+ [frame]
+ begin=-380
+ end=-305
+ image="elvish-sharpshooter-attack1.png"
+ [/frame]
+ [frame]
+ begin=-305
+ end=-230
+ image="elvish-sharpshooter-attack2.png"
+ [/frame]
+ [frame]
+ begin=-230
+ end=-130
+ image="elvish-sharpshooter-attack3.png"
+ [/frame]
+ [frame]
+ begin=-130
+ end=0
+ image="elvish-sharpshooter-attack4.png"
+ [/frame]
+ [frame]
+ begin=0
+ end=65
+ image="elvish-sharpshooter-bow.png"
+ [/frame]
+
+ [sound]
+ time=-100
+ sound=firearrow.wav
+ [/sound]
+
+ [sound]
+ time=0
+ sound=arrow-hit.wav
+ sound_miss=arrow-miss.wav
+ [/sound]
+
+ [missile_frame]
+ begin=-100
+ end=0
+ image="projectiles/missile-n.png"
+ image_diagonal="projectiles/missile-ne.png"
+ [/missile_frame]
+ [/attack]
+
+ [female]
+ id=Elvish Sharpshooter
+ name= _ "female^Elvish Sharpshooter"
+ race=elf
+ gender=female
+ image="elvish-sharpshooter+female.png"
+ image_long="elvish-sharpshooter+female-bow.png"
+ image_defensive="elvish-sharpshooter+female-defend.png"
+ image_defensive_long="elvish-sharpshooter+female-bow-defend.png"
+ hitpoints=45
+ movement_type=woodland
+ movement=6
+experience=100
+ level=3
+ alignment=neutral
+ advanceto=null
+{AMLA_TOUGH 3}
+ undead_variation=archer
+ cost=90
+ usage=archer
+ unit_description= _ "A story once wandered about, of an elf who
stopped an arrow by shooting it out of the air with one of his own. It is a
testament to the skill of the elves that such a story could be taken seriously.
The sharpshooters of the elves have, quite simply, mastered the art of archery.
+
+Special Notes: Their marksmanship gives these elves a high chance of hitting
their enemy, but only on the attack."
+ get_hit_sound=female-strong-hit.wav
+ [death]
+ [frame]
+ begin=0
+ end=100
+ image="elvish-sharpshooter-die1.png"
+ [/frame]
+ [frame]
+ begin=100
+ end=200
+ image="elvish-sharpshooter-die2.png"
+ [/frame]
+ [frame]
+ begin=200
+ end=300
+ image="elvish-sharpshooter-die3.png"
+ [/frame]
+ [frame]
+ begin=300
+ end=400
+ image="elvish-sharpshooter-die4.png"
+ [/frame]
+ [/death]
+ [attack]
+ name=sword
+ type=blade
+ range=short
+ damage=7
+ number=2
+ [frame]
+ begin=-100
+ end=100
+ image="elvish-sharpshooter+female-attack.png"
+
+ [/frame]
+ [sound]
+ time=-250
+ sound=sword-swish.wav
+ [/sound]
+ [/attack]
+ [attack]
+ name=longbow
+ type=pierce
+ special=marksman
+ range=long
+ damage=10
+ number=5
+ [frame]
+ begin=-445
+ end=-380
+ image="elvish-sharpshooter+female-bow.png"
+ [/frame]
+ [frame]
+ begin=-380
+ end=-305
+ image="elvish-sharpshooter+female-attack1.png"
+ [/frame]
+ [frame]
+ begin=-305
+ end=-230
+ image="elvish-sharpshooter+female-attack2.png"
+ [/frame]
+ [frame]
+ begin=-230
+ end=-130
+ image="elvish-sharpshooter+female-attack3.png"
+ [/frame]
+ [frame]
+ begin=-130
+ end=0
+ image="elvish-sharpshooter+female-attack4.png"
+ [/frame]
+ [frame]
+ begin=0
+ end=65
+ image="elvish-sharpshooter+female-bow.png"
+ [/frame]
+
+ [sound]
+ time=-100
+ sound=firearrow.wav
+ [/sound]
+
+ [sound]
+ time=0
+ sound=arrow-hit.wav
+ sound_miss=arrow-miss.wav
+ [/sound]
+
+ [missile_frame]
+ begin=-100
+ end=0
+ image="projectiles/missile-n.png"
+ image_diagonal="projectiles/missile-ne.png"
+ [/missile_frame]
+ [/attack]
+ [/female]
+[/unit]
Index: wesnoth/data/units/Spectre.cfg
diff -u wesnoth/data/units/Spectre.cfg:1.18 wesnoth/data/units/Spectre.cfg:1.19
--- wesnoth/data/units/Spectre.cfg:1.18 Mon Aug 8 02:44:24 2005
+++ wesnoth/data/units/Spectre.cfg Mon Aug 8 08:07:23 2005
@@ -25,28 +25,28 @@
Special Notes: a strike from their blade will drain life from the victim, to
renew the spectre. Spectres have very unusual resistances to damage, and move
quite slowly over open water."
get_hit_sound=groan.wav
- [death]
- [frame]
- begin=0
- end=200
- image="undead-spectre-die-1.png"
- [/frame]
- [frame]
- begin=200
- end=400
- image="undead-spectre-die-2.png"
- [/frame]
- [frame]
- begin=400
- end=600
- image="undead-spectre-die-3.png"
- [/frame]
- [frame]
- begin=600
- end=800
- image="undead-spectre-die-4.png"
- [/frame]
- [/death]
+ [death]
+ [frame]
+ begin=0
+ end=200
+ image="undead-spectre-die-1.png"
+ [/frame]
+ [frame]
+ begin=200
+ end=400
+ image="undead-spectre-die-2.png"
+ [/frame]
+ [frame]
+ begin=400
+ end=600
+ image="undead-spectre-die-3.png"
+ [/frame]
+ [frame]
+ begin=600
+ end=800
+ image="undead-spectre-die-4.png"
+ [/frame]
+ [/death]
[attack]
name=baneblade
Index: wesnoth/data/units/Swordsman.cfg
diff -u wesnoth/data/units/Swordsman.cfg:1.16
wesnoth/data/units/Swordsman.cfg:1.17
--- wesnoth/data/units/Swordsman.cfg:1.16 Sun Jul 24 16:24:16 2005
+++ wesnoth/data/units/Swordsman.cfg Mon Aug 8 08:07:23 2005
@@ -7,10 +7,10 @@
profile="portraits/core/Jason_Lutes/human-swordsman.png"
hitpoints=52
movement_type=smallfoot
- [resistance]
- blade=80
- impact=80
- [/resistance]
+ [resistance]
+ blade=80
+ impact=80
+ [/resistance]
movement=5
experience=60
level=2
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