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From: | Kai Sterker |
Subject: | Re: [Adonthell-devel] More adonthell-0.3 updates |
Date: | Tue, 3 May 2016 21:46:04 +0200 |
I also compiled and tested it on the ancient iBook (gcc 3.something, Python 2.3, SWIG 2.0.0) and it worked. Played it through one more time, but it stopped during the outro, on the transition from mapview to the little cutscene of the chest and Bjarns little hiding place. No error message though, and since I played fullscreen not much chance but killing the process.
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