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Re: [Adonthell-devel] More adonthell-0.3 updates


From: Kai Sterker
Subject: Re: [Adonthell-devel] More adonthell-0.3 updates
Date: Sat, 7 May 2016 22:21:37 +0200

On Wed, May 4, 2016 at 8:35 PM, Kai Sterker <address@hidden> wrote:

Implementation wise, the biggest obstacle must be the changes to the dialogues (as a lot of triggers will have to be in those). Basically it requires a functional dialogue editor. The one in the v0.3 source tree is still based on GTK+ 1.x, so not sure whether it can be made to run. The one in the v0.4 tools should fairly easily be compilable with GTK+ 3 even, but is already adapted to the newer engine. It needs some shuffling of the two to get one that is fit for the job.

That was easier than imagined. There were actually only a few files affected to restore v0.3 compatibility. For the most part, those could simply be replaced with their old incarnation. There were also a few issues to sort out that must have escaped me in the v0.4 branch. Anyway, dlgedit for v0.3 is back :-).

It's not going to be built by default, though. Instead, it requires ./configure --enable-dlgedit

Now it should be easy to make some changes related to the dialogues, and also add some achievements. Still collecting ideas for those, btw. :-).

Kai

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