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From: | Gregory Casamento |
Subject: | Kickstarter was not successful... but it did help things... |
Date: | Thu, 12 Sep 2013 20:01:01 -0400 |
Completely agree. We shouldn't engage developers in a lot of effort.
On Sep 12, 2013, at 10:52 AM, Doc O'Leary <droleary@5usenet2013.subsume.com> wrote:
> In article <mailman.1962.1379003464.10748.discuss-gnustep@gnu.org>,
> Doug Simons <doug.simons@testplant.com> wrote:
>
>> On Sep 12, 2013, at 4:03 AM, David Chisnall wrote:
>>
>>> We could almost certainly provide them with an automated tool that they can
>>> run on their codebase that would give them a pretty clear idea of the OS X
>>> APIs that they use. Actually, providing such a tool with the ability to
>>> produce a report against the current version of GNUstep showing what is
>>> missing would be very helpful for a lot of projects.
>>
>> If such a tool could be produced, I think it would be a tremendous asset for
>> GNUstep. I suspect there are plenty of developers of applications for OS X
>> who would be interested in porting to GNUstep but are put off by the daunting
>> task involved in making the effort, especially knowing that there are almost
>> certainly some things missing but not knowing how extensive those gaps might
>> be.
>
> I disagree. What you want to do is engage developers as much as
> possible with as little effort as possible. Don't give them a tool that
> has them holding GNUstep at arms length like a stinky diaper. Instead,
> you have to make the porting effort less daunting from the get-go. Or,
> rather, make the effort in line with the reward. Like Graham said, many
> developers won't be bothered with even zero effort mainly, I think,
> because they expect zero reward.
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