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Re: byte-code optimizations

From: Miles Bader
Subject: Re: byte-code optimizations
Date: Tue, 21 Sep 2004 18:57:03 -0400
User-agent: Mutt/1.3.28i

On Wed, Sep 22, 2004 at 01:31:59AM -0200, Paul Pogonyshev wrote:
> > I vote for saying "you're not allowed to treat defsubst argument bindings
> > as normal dynamic bindings, and if you have tons of code that does, well
> > screw you, you're probably a crappy programmer anyway."
> While I do agree with this, it's generally better to avoid changing
> stabilized behaviour only for optimization reasons.  Otherwise,
> really-difficult-to-debug bugs can jump out of nowhere.

There's also a point where you have to just say "enough is enough".

[|nurgle|]  ddt- demonic? so quake will have an evil kinda setting? one that
            will  make every christian in the world foamm at the mouth?
[iddt]      nurg, that's the goal

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