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Re: [glob2-devel] okay to release!
From: |
Bradley Arsenault |
Subject: |
Re: [glob2-devel] okay to release! |
Date: |
Tue, 3 Apr 2007 16:30:00 -0400 |
On 4/3/07, Leo Wandersleb <address@hidden> wrote:
Kai Antweiler wrote:
> Hi Bradley,
>
> I didn't find any bugs that would justify a further delay.
> I'd say you safely can release.
sorry but i have to say that the new unit allocation is a downgrade of the
game. i will explain more in the bug-tracker.
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I'm going to fix a couple of Leos crash bugs before I release later
tonight. Leo, a couple of those bugs are actually bugs. Units will
instantly go to a racetrack if they aren't hired, which means they
must have been hired somehow by some building. We'll need to look into
this in further detail.
--
Really. I'm not lieing. Bradley Arsenault.
- [glob2-devel] okay to release!, Kai Antweiler, 2007/04/03
- Re: [glob2-devel] okay to release!, Leo Wandersleb, 2007/04/03
- Re: [glob2-devel] okay to release!,
Bradley Arsenault <=
- Re: [glob2-devel] okay to release!, Bradley Arsenault, 2007/04/03
- Re: [glob2-devel] okay to release!, Robert Martin, 2007/04/03
- Re: [glob2-devel] okay to release!, Bradley Arsenault, 2007/04/03
- Re: [glob2-devel] okay to release!, Robert Martin, 2007/04/03
- Re: [glob2-devel] okay to release!, Kyle Lutze, 2007/04/04
- Re: [glob2-devel] okay to release!, donkyhotay, 2007/04/04
- Re: [glob2-devel] okay to release!, Bradley Arsenault, 2007/04/03
- Re: [glob2-devel] okay to release!, Kai Antweiler, 2007/04/04
- Re: [glob2-devel] okay to release!, Bradley Arsenault, 2007/04/04
- Re: [glob2-devel] okay to release!, Kai Antweiler, 2007/04/04