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Re: [Gnash-dev] gravity.swf automated testing

From: strk
Subject: Re: [Gnash-dev] gravity.swf automated testing
Date: Thu, 2 Nov 2006 21:27:00 +0100

On Thu, Nov 02, 2006 at 09:20:02PM +0100, Udo Giacomozzi wrote:
> Hello strk,
> Thursday, November 2, 2006, 3:21:39 PM, you wrote:
> >> Oh, maybe you meant rounded to some decimal? Could be a solution, but
> >> these conversion errors (_xscale having many decimals) are nothing
> >> special in Flash, even with the MM player.
> s> Ok, but how are you "printing" that value in the textfield ?
> s> I tought you were printing _xscale there... 
> It's an unaltered copy of _xscale.

mmm... the edit_text_character keeps that as a tu_string
and takes it as a char*.
sprite_instance::set_member calls as_value.to_string()
to pass it.
Maybe I should try comparing tu_strings then... 


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