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Re: [Gnu3dkit-dev] G3DBezier follow-up

From: Brent Gulanowski
Subject: Re: [Gnu3dkit-dev] G3DBezier follow-up
Date: Wed, 16 Oct 2002 19:48:44 -0400

On Tuesday, October 15, 2002, at 12:06  AM, Brent Gulanowski wrote:

Another question that I hope isn't idiotic, but how does one make use of a G3DBezier object? I mean, how could one draw one? Will we create some more G3DGeometryExtensions that will allow us to produce tesselated/submissible versions of the bezier, plane, sphere, line and other such mathematical objects in some form suitable for OpenGL? Actually, extensions alone might not be enough -- although I guess we could have something which returns a vertex array simplification.

I'm mulling this over still... I'm wondering if a separate file, say G3DObjectAdditions, or even G3D*Additions where * was Sphere, Line, Bezier, Box, Plane and perhaps some others as I add them, would be nice. I am going to work on this for a while.

I'm thinking that then we could request from a geometric object a mesh object, and set the LOD. Moreover, we could request a set of LOD objects in a collection, or as a list. I'll work on that next.

Brent Gulanowski                                address@hidden

The truth does not change according to our ability to stomach it.
      -Flannery O'Connor

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