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[Mldonkey-users] Re: try_connect.sh | making mldonkey connect a server


From: Sven Hartge
Subject: [Mldonkey-users] Re: try_connect.sh | making mldonkey connect a server
Date: Thu, 31 Oct 2002 01:44:38 +0100
User-agent: tin/1.5.14-20020926 ("Soil") (UNIX) (Linux/2.4.19-108 (i586))

bruj0 <address@hidden> wrote:

> Its a lil script that i made to make mldonkey keep trying to connect
> to a server.  It has a 30 secs delay between each try, and when it
> connect it wait 120 to test if the servers gets disconected.
 
> # ./try_connect.sh 194.97.40.162 11 &
>                        |        |
>                   server ip     |number of server      
> Is attached.
> 
> PD: is this script a bad idea for the network?

It is. If a server refuses you, it will have its reasons. Trying to
hammer will only get you banned really fast.

So _please_ don't use such scripts. Since most of the search gets done
by contacting other servers via UDP, there is no need to be connected to
more than two or maybe three servers at all.

S°

-- 
Wer schonmal versucht hat, nVidia Chips low level anzusprechen, wird den
Gedanken an Voodoo nicht mehr los. Meist aber in Form von Puppen der
Entwickler.
Lutz Donnerhacke in <address@hidden>




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