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From: | Rik |
Subject: | [Octave-bug-tracker] [bug #53073] OpenGL color LUT seems incorrect after a print() for the Qt graphics toolkit |
Date: | Tue, 6 Feb 2018 12:53:52 -0500 (EST) |
User-agent: | Mozilla/5.0 (X11; Ubuntu; Linux x86_64; rv:55.0) Gecko/20100101 Firefox/55.0 |
Update of bug #53073 (project octave): Status: None => Confirmed _______________________________________________________ Follow-up Comment #4: Confirmed. Apparently when printing a few black pixels get mixed in which causes the overall color to appear darker. As a test I used plot (1, 'o-', 'linewidth', 4) I used a screen magnifier to zoom in on the Qt window and then used a screenshot tool to capture the magnified window. Attached are the pre- and post-print pictures. (file #43193, file #43194) _______________________________________________________ Additional Item Attachment: File name: Blue_dot.preprint.png Size:15 KB File name: Blue_dot.postprint.png Size:16 KB _______________________________________________________ Reply to this item at: <http://savannah.gnu.org/bugs/?53073> _______________________________________________ Message sent via/by Savannah http://savannah.gnu.org/
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