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Segmentation Fault error...what causes it?
From: |
bleydorf |
Subject: |
Segmentation Fault error...what causes it? |
Date: |
Wed, 20 Aug 1997 15:56:45 -0400 |
Hi,
I copyed all the source for a copy of heatbugs that was working,
Went through the code, changing and removing stuff related to "heat",
thought that I created a simple simulation where I had two kinds of
agents A and B, both copied from the heatbug object. I got rid of all
heat mentions, things that affected heat.
I created a Discrete2d space instead of Diffuse2d, but it didnt have any
methods or varibles in it.
In model, I took out all mentions to heat, and in the schedule all I
have is
[modelAction..."A"....M(step)];
[modelAction..."B"....M(step)];
In the steps, A's moved randomly, and B's just sat there.
Schedule was the same as before...
In Observer, I commented out heatDisplay stuff, and only have the
worldRaster stuff, and displayA and displayB. Do A and B each need
their own worldRasters? I had commented out all the stuff involving
colormap, since I am using Pixmaps, and then uncommented them, and it
still gives me a "segmentation Fault" error, when I press "Go".
Can anyone suggest where I should look for the cause? (what possible
things cause "segmentation fault" errors)
Thanks,
Brad.
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- Segmentation Fault error...what causes it?,
bleydorf <=