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[Wesnoth-cvs-commits] wesnoth changelog


From: Pauli Manninen
Subject: [Wesnoth-cvs-commits] wesnoth changelog
Date: Mon, 06 Sep 2004 16:47:31 -0400

CVSROOT:        /cvsroot/wesnoth
Module name:    wesnoth
Branch:         
Changes by:     Pauli Manninen <address@hidden> 04/09/06 20:42:12

Modified files:
        .              : changelog 

Log message:
        updated changelog

CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/changelog.diff?tr1=1.294&tr2=1.295&r1=text&r2=text

Patches:
Index: wesnoth/changelog
diff -u wesnoth/changelog:1.294 wesnoth/changelog:1.295
--- wesnoth/changelog:1.294     Mon Sep  6 06:32:39 2004
+++ wesnoth/changelog   Mon Sep  6 20:42:12 2004
@@ -26,16 +26,17 @@
  * scenario balancing for 'The Rise of Wesnoth' campaign:
    * A Final Spring
    * A Harrowing Escape
+   * The Vanguard
  * spirit movetype, with high resistances against "physical" attacks, slowed 
on open water
  * unit balancing: 
-   * treefolk (Woses): reduced pierce, impact and cold resistance
+   * treefolk (Woses): reduced pierce, impact and cold resistances
    * undeadfoot: "deep walking" (movement in deep water)
    * Wose: reduced melee damage
    * Walking Corpse: increased hitpoints, increased melee damage
    * Ghost: switched movetype to 'spirit', halved hitpoints, reduced movement
    * Wraith: switched movetype to 'spirit', halved hitpoints, reduced movement
-   * Spectre: switched movetype to 'spirit', halved hitpoints, reduced movement
-   * Nightgaunt: switched movetype to 'spirit', halved hitpoints, reduced 
movement
+   * Spectre: switched movetype to 'spirit', halved hitpoints, reduced 
movement, backstab
+   * Nightgaunt: switched movetype to 'spirit', halved hitpoints, reduced 
movement, backstab
    * Shadow: switched movetype to 'spirit', halved hitpoints, reduced movement
    * Orcish Archer: reduced cost
    * Peasant: reduced cost, increased melee damage
@@ -53,6 +54,7 @@
    * spanish
    * swedish
  * status for translations (gettext) - http://gettext.wesnoth.org
+ * splitted po-files into domains (gettext)
  * multiplayer improvements:
    * restored Thug to Knalgan Alliance on default era
    * added many 2nd level units to factions on 'Age of Heroes' era
@@ -80,7 +82,6 @@
  * fixed editor not being translatable
  * workaround for Reiser4 feature bug (#10264)
  * re-implemented enhanced sound quality fix
- * multiple textdomain (gettext) infrastructure
  * added error dialog when a campaign has corrupt WML
  * added better error messages for machines that cannot bind to local ports 
  * switched relevant flags from --enable-* to --with-* in autotools




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