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[Wesnoth-cvs-commits] wesnoth changelog


From: Pauli Manninen
Subject: [Wesnoth-cvs-commits] wesnoth changelog
Date: Tue, 07 Sep 2004 05:40:09 -0400

CVSROOT:        /cvsroot/wesnoth
Module name:    wesnoth
Branch:         
Changes by:     Pauli Manninen <address@hidden> 04/09/07 09:35:06

Modified files:
        .              : changelog 

Log message:
        updated changelog

CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/changelog.diff?tr1=1.295&tr2=1.296&r1=text&r2=text

Patches:
Index: wesnoth/changelog
diff -u wesnoth/changelog:1.295 wesnoth/changelog:1.296
--- wesnoth/changelog:1.295     Mon Sep  6 20:42:12 2004
+++ wesnoth/changelog   Tue Sep  7 09:35:06 2004
@@ -40,6 +40,8 @@
    * Shadow: switched movetype to 'spirit', halved hitpoints, reduced movement
    * Orcish Archer: reduced cost
    * Peasant: reduced cost, increased melee damage
+   * Dwarvish Guardsman: reduced blade, pierce, impact, fire and cold 
resistances, reduced cost
+   * Dwarvish Stawlart: reduced blade, pierce, impact, fire and cold 
resistances
  * new units
    * Dark Queen
  * language fixes and polishing (english)
@@ -80,6 +82,8 @@
  * fixed 'Orcish Ruler' appearing in 'The Rise of Wesnoth' campaign
  * fixed 'Heavy Infantryman' recruiting bug in 'The Eastern Invasion: 
Mal-Ravanals Capital' scenario
  * fixed editor not being translatable
+ * fixed Parandra missing in 'Heir to the Throne: The Elven Council' scenario
+ * fixed king going to swimming on 'The Rise of Wesnoth: A Final Spring' 
scenario
  * workaround for Reiser4 feature bug (#10264)
  * re-implemented enhanced sound quality fix
  * added error dialog when a campaign has corrupt WML
@@ -92,7 +96,7 @@
  * compile speed optimizations
  * text rendering optimizations
  * squashed many compile warnings
- * code cleanups
+ * code cleanups and refactoring
  
 Version 0.8.3:
  * information about encountered terrain added in the help system




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