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[Wesnoth-cvs-commits] wesnoth changelog


From: Pauli Manninen
Subject: [Wesnoth-cvs-commits] wesnoth changelog
Date: Wed, 29 Sep 2004 13:44:54 -0400

CVSROOT:        /cvsroot/wesnoth
Module name:    wesnoth
Branch:         
Changes by:     Pauli Manninen <address@hidden> 04/09/29 17:37:59

Modified files:
        .              : changelog 

Log message:
        updated changelog

CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/changelog.diff?tr1=1.322&tr2=1.323&r1=text&r2=text

Patches:
Index: wesnoth/changelog
diff -u wesnoth/changelog:1.322 wesnoth/changelog:1.323
--- wesnoth/changelog:1.322     Mon Sep 27 11:08:29 2004
+++ wesnoth/changelog   Wed Sep 29 17:37:58 2004
@@ -16,9 +16,11 @@
    * pretty much all scenarios
  * scenario balancing for 'The Eastern Invasion' campaign
    * An Unexpected Appearance
+   * Weldyn under Attack
  * unit description updates
  * drakefoot movetype
  * remade Drakes and removed obsolete ones
+ * gave hammer to Dwarvish Lord
  * new units:
    * Drake Flare
    * Drake Gladiator
@@ -41,6 +43,7 @@
    * czech
    * danish
    * dutch
+   * finnish
    * french
    * german
    * norwegian
@@ -80,6 +83,8 @@
  * fixed knight appearances bug on 'The Eastern Invasion: Mal-Ravalans 
Capital' scenario
  * fixed double '{BIGMAP_BLACKWATER_PORT}' in 'Heir to the Throne: Blackwater 
Port' scenario
  * fixed gold and load game problem
+ * fixed divide-by-0 error in AI
+ * fixed statistics dialog seemingly endless loop
  * added a way to specify the actual position of multi-hex tiles
  * logging system improvements
  * made it possible to have [terrain_graphics] rule as childs of [scenario]s




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