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[Wesnoth-cvs-commits] wesnoth changelog


From: Pauli Manninen
Subject: [Wesnoth-cvs-commits] wesnoth changelog
Date: Tue, 21 Sep 2004 07:24:47 -0400

CVSROOT:        /cvsroot/wesnoth
Module name:    wesnoth
Branch:         
Changes by:     Pauli Manninen <address@hidden> 04/09/21 11:18:30

Modified files:
        .              : changelog 

Log message:
        updated changelog

CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/changelog.diff?tr1=1.314&tr2=1.315&r1=text&r2=text

Patches:
Index: wesnoth/changelog
diff -u wesnoth/changelog:1.314 wesnoth/changelog:1.315
--- wesnoth/changelog:1.314     Sun Sep 19 20:58:58 2004
+++ wesnoth/changelog   Tue Sep 21 11:18:27 2004
@@ -32,6 +32,7 @@
    * choose your leader
    * new map: An Island
  * added new AI parameter: attack_depth
+ * mde units only die if they have 0 or less hitpoints after the event has 
been fired
  * fixed 'make clean' not cleaning everything 
  * fixed 'make uninstall' not working because of syntax error
  * fixed 'system default language' selection
@@ -45,6 +46,7 @@
  * fixed General crossbow attack graphics glitch
  * fixed "wait for start" lobby dialog
  * fixed units not submerged when moving/fighting
+ * fixed bug where [modify_side] couldn't change a side's team name properly
  * added a way to specify the actual position of multi-hex tiles
  * logging system improvements
  * made it possible to have [terrain_graphics] rule as childs of [scenario]s




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