wesnoth-dev
[Top][All Lists]
Advanced

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: [Wesnoth-dev] balancing the ulf


From: James Spencer
Subject: Re: [Wesnoth-dev] balancing the ulf
Date: Thu, 14 Apr 2005 23:28:29 -0400

> Hitpoints 40 -> 38
> Resistances -> 0% (For all physical damage)
> [Cost 18 -> 19?]
> 
> James
> a.k.a. Sangel

I would endorse this proposal with the only change being that the
resistances be moved from 30 20 20 10 20 20 to 20 10 10 0 10 20 as
seen on: http://wesnoth.slack.it/units.cgi?movetypes . Basically this
is -10% on everything save holy.Also, we shouldn't forget to propagate
any changes to it's upgrade...

Whatever get's done (or nothing) please don't take this post as a
'dissent' to whatever action may happen. I'm just submitting it for
consideration...




reply via email to

[Prev in Thread] Current Thread [Next in Thread]