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Re: [Wesnoth-dev] Final String Freeze for 1.0?


From: Nils Kneuper
Subject: Re: [Wesnoth-dev] Final String Freeze for 1.0?
Date: Wed, 29 Jun 2005 10:47:34 +0200
User-agent: Mozilla Thunderbird 1.0.2 (Macintosh/20050317)

I think especially the descriptions need to be completed very soon. They are even more work, than some campaigns. I would say one description is about the work of half a mission for a campaign (a campaign with much text). Because of this ESPECIALLY unit desciptions need time to be translated. The little changes to the texts in the campaigns are rather easy to translate. For the descriptions you do need to do a lot more thinking for fitting idoms and so on, in campaigns there are "spoken words" that are rather easy to finish. It would be really great, if the strings were in very soon. I think you should commit as many as you have done right after the release of 0.9.3. This way some of the stuff is in. BTW how many description texts do you want to rewrite? Do you want to do all of them? For rewrites of all of them it is even for very active translators almost impossible to complete them in 4 weeks. That is why the changed ones need to be in very soon. You should not forget that translators do need to spend time on proofreading their translations, too. For this you do AT LEAST need about 2 weeks for the whole lot. Normally there are not so many people who do this job, that is why it takes much time.
Greets,
Nils Kneuper aka Ivanovic




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