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Re: [Discuss-gnuradio] window sizing issue

From: Michael Dickens
Subject: Re: [Discuss-gnuradio] window sizing issue
Date: Thu, 15 Mar 2007 22:21:57 -0400

On Mar 15, 2007, at 5:15 PM, address@hidden wrote:
I've got an application with 3 plot windows and a control area in the bottom. Depending on the screen resolution, the control area on the bottom is "covered" by the lowest of the 3 plot windows. The applicatoin works fine at 1600x1200 but less well at 1440x900, and certainly at lower resolutions the control boxes are getting covered.

What can I do so that even at lower resolutions I can see the entire application? I've tried adjusting the middle numeric field (vbox.add(self.scope.win, 4, wx.EXPAND)) in the vbox.add entry from 4 to 0, which helps for 1440x900 but this doesn't work for all resolutions and I don't know what this value represents anyway. Is there a recommendation for making my application resolution- independent? I've attached the python-code. Any advice is appreciated!

I've been studying GUI design recently, and I can tell you that it's not simple learning WX or wxPython as documentation really isn't very good (IMHO). Does folks have particular references (online tutorial, book, PDF) that they really like? I could use some pointers ... I've seen those provided by the WX and wxPython projects, and Google'd various others, but none really do justice to all the methods and variables for even such "simple" things as a BoxSizer.

I think this is correct: The "0" or "4" you're referring to is a "weight" of the particular added object. The "weight" is taking into account when the BoxSizer [0] determines how big an object should be; "0" weight (I think) means to not consider this object in the sizing but rather instead to just allocate its actual size (in pixels). Tweaking this value helps only so much, as objects can get only so small and screens only so large. Each object has a property, something like "minimum size"; some of these are straight forward to set while others seem to be less so if not impossible.

In the case of the "fftsink" GUI, the default frame size is (X,Y) = (640, 240), as found in gr-wxgui/src/python/fftsink.py , and you can change this in the call to "fftsink.fft_sink_c" with "size=(50,50)" or whatever you want. Ditto for fftsink2.py. Then you'll want to change the "weight" in the "vbox.Add" call to 1 for each of these.

That for "scopesink" is also (640, 240) [gr-wxgui/src/python/ scopesink.py], except that this value doesn't actually get used for anything (oops, bug alert). The "scopesink" also has some extra GUI stuff below it that doesn't seem to be set to EXPAND; nor is "size" passed around to any of the classes that actually create the GUI objects. Thus some work needs to be done on the scopesink classes stuff in order to get "size" to work.

Once the scopesink is corrected (as appended [1]), then you'll probably want (in your am_rcv_plasma.py) to vbox.Add them with a weight of 1, and everything else with a weight of 0. At least for me, this looks OK at down to around (X,Y) = (750,525) ... nothing special that small, but it does work.

[0] The BoxSizer 'vbox' to which you refer is a means for placing objects into a GUI with minimal user defined parameters; this particular one is a "vertical box" only, which means that items are added from the top of a window towards the bottom, in rows. Each row can have a different number of columns, each of which is generally a BoxSizer in its own right (a "horizontal" one).

[1] I've appended updated files, with corrections for these issues. Place them in the same directory before trying to execute your "am_.." script since it now depends on the fftsink_mod script being in that same directory. I'll think about what should really be done to scopesink to get it working properly, since this is just a quick fix for an obvious problem but it's not "ideal" I don't believe.

Attachment: am_rcv_plasma_mod.py
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Attachment: scopesink_mod.py
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