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Re: GNUstep for games
From: |
Sebastian Reitenbach |
Subject: |
Re: GNUstep for games |
Date: |
Thu, 17 Jul 2014 19:39:54 +0200 |
User-agent: |
SOGoMail 2.2.6 |
On Monday, July 14, 2014 03:48 CEST, Germán Arias <germanandre@gmx.es> wrote:
> Hi,
>
> I want experiment with games, my question is if is enough (in performance)
> using NSImages, NSTimers, NSAnimations... to build the game, or is better if
> I use something like SDL. The links below show examples of games I have in
> mind. I appreciate any advice.
> http://img.youtube.com/vi/ts3zQ3GObVk/0.jpg
> http://images.mob.org/androidgame_img/inotia_4/real/7_inotia_4.jpg
There is oolite: http://www.oolite.org/
but this one uses SDL instead of -gui.
Sebastian
>
> Thanks.
> Germán.
>
>
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- GNUstep for games, Germán Arias, 2014/07/13
- Re: GNUstep for games, Ivan Vučica, 2014/07/15
- Re: GNUstep for games, Germán Arias, 2014/07/16
- Re: GNUstep for games, Matt Rice, 2014/07/18
- Re: GNUstep for games, Ivan Vučica, 2014/07/18
- Re: GNUstep for games, Matt Rice, 2014/07/18
- Re: GNUstep for games, Ivan Vučica, 2014/07/18
- Re: GNUstep for games, Matt Rice, 2014/07/19
- Re: GNUstep for games, Ivan Vučica, 2014/07/20
Re: GNUstep for games,
Sebastian Reitenbach <=