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Preprocessor defines in MS-Windows build

From: Eli Zaretskii
Subject: Preprocessor defines in MS-Windows build
Date: Sat, 07 Jun 2008 20:30:18 +0300

Here's an example of a typical compilation command line on Windows:

  gcc -I. -DWIN32_LEAN_AND_MEAN -D_WIN32_WINNT=0x0400 -D_X86_=1 -c -gstabs+ -g3 
 -mtune=pentium4 -O2  -Di386 -D_CRTAPI1=_cdecl   -Demacs=1 -DWINDOWSNT -DDOS_NT 
oo-spd/i386/dispnew.o dispnew.c

This uses a lot -f -DSOMETHING switches, and it looks like most of
these are not needed, and almost all the rest can be put on
src/s/ms-w32.h.  Can someone help understanding the purpose of each

Below I summarize what I gleaned from grepping fo each symbol in the
Emacs sources and in the system headers:

 WIN32_LEAN_AND_MEAN -- needed to produce a leaner executable
 _WIN32_WINNT        -- needed to prevent accidental use of features
                        unavailable on older Windows versions we still
 _X86_               -- not needed, defined automatically by MinGW
 i386                -- not needed
 _CRTAPI1            -- used only in sysdep.c, can be replaced by a
                        literal _cdecl
 WINDOWSNT           -- needed for W32-specific code in Emacs
 DOS_NT              -- needed for code that is specific to both DOS
                        and W32 ports
 _UCHAR_T            -- not needed
 HAVE_NTGUI          -- can be replaced with WINDOWSNT, since the W32
                        build doesn't use any other GUI
 USE_CRT_DLL         -- looks like it's unneeded, since we never use
                        anything but the CRTDLL.dll runtime

(I've omitted the -DHAVE_CONFIG_H and -Demacs, which are common to all

Does someone know anything that contradicts the above?  If not, I
think we should remove those defines that are not needed anymore, and
put those which are needed in ms-w32.h.


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