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Re: macOS metal rendering engine in mac port
From: |
Aaron Jensen |
Subject: |
Re: macOS metal rendering engine in mac port |
Date: |
Wed, 15 Sep 2021 09:16:22 -0400 |
On Thu, Jun 3, 2021 at 5:42 PM Alan Third <alan@idiocy.org> wrote:
>
> FYI I've pushed the relevant bits of the surface-stuff branch to
> master as 246e107d73.
Hi Alan,
It's infrequent, but I've seen a number of rendering artifacts in 28
in the last month or so. Typically it is a line of group of lines that
are painted twice (i.e. in the wrong place). I may see line 33
duplicated so there is no 34, just two 33 in a row. Scrolling to
change the position does not fix it. I have to scroll the buggy line
out of view entirely and scroll it back to get it to be right.
I do not have a repro for this unfortunately.
- Re: macOS metal rendering engine in mac port,
Aaron Jensen <=
- Re: macOS metal rendering engine in mac port, Illia Ostapyshyn, 2021/09/15
- Re: macOS metal rendering engine in mac port, Alan Third, 2021/09/15
- Re: macOS metal rendering engine in mac port, Y . E ., 2021/09/16
- Re: macOS metal rendering engine in mac port, Alan Third, 2021/09/17
- Re: macOS metal rendering engine in mac port, Aaron Jensen, 2021/09/17
- Re: macOS metal rendering engine in mac port, Y . E ., 2021/09/18
- Re: macOS metal rendering engine in mac port, Aaron Jensen, 2021/09/19
- Re: macOS metal rendering engine in mac port, Illia Ostapyshyn, 2021/09/20
- Re: macOS metal rendering engine in mac port, Y . E ., 2021/09/21
- Re: macOS metal rendering engine in mac port, Alan Third, 2021/09/21