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Re: macOS metal rendering engine in mac port
From: |
Illia Ostapyshyn |
Subject: |
Re: macOS metal rendering engine in mac port |
Date: |
Wed, 15 Sep 2021 21:30:09 +0200 |
User-agent: |
Gnus/5.13 (Gnus v5.13) Emacs/28.0.50 (gnu/linux) |
Aaron Jensen <aaronjensen@gmail.com> writes:
> It's infrequent, but I've seen a number of rendering artifacts in 28
> in the last month or so. Typically it is a line of group of lines that
> are painted twice (i.e. in the wrong place). I may see line 33
> duplicated so there is no 34, just two 33 in a row. Scrolling to
> change the position does not fix it. I have to scroll the buggy line
> out of view entirely and scroll it back to get it to be right.
>
> I do not have a repro for this unfortunately.
I can confirm that I have been having this exact issue for quite some
time now. It is very infrequent and mild so I never bothered to report
it.
I also don't have any ideas what's causing it and how to reproduce it,
but M-x redraw-display RET fixes it straight away.
- Re: macOS metal rendering engine in mac port, Aaron Jensen, 2021/09/15
- Re: macOS metal rendering engine in mac port,
Illia Ostapyshyn <=
- Re: macOS metal rendering engine in mac port, Alan Third, 2021/09/15
- Re: macOS metal rendering engine in mac port, Y . E ., 2021/09/16
- Re: macOS metal rendering engine in mac port, Alan Third, 2021/09/17
- Re: macOS metal rendering engine in mac port, Aaron Jensen, 2021/09/17
- Re: macOS metal rendering engine in mac port, Y . E ., 2021/09/18
- Re: macOS metal rendering engine in mac port, Aaron Jensen, 2021/09/19
- Re: macOS metal rendering engine in mac port, Illia Ostapyshyn, 2021/09/20
- Re: macOS metal rendering engine in mac port, Y . E ., 2021/09/21
- Re: macOS metal rendering engine in mac port, Alan Third, 2021/09/21
- Re: macOS metal rendering engine in mac port, Alan Third, 2021/09/27