[Top][All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
Re: [Enigma-devel] some levels
From: |
Ingo van Lil |
Subject: |
Re: [Enigma-devel] some levels |
Date: |
Tue, 17 Feb 2004 18:09:38 +0100 |
User-agent: |
Mutt/1.5.4i |
On 11 Feb 2004, Jon Sneyers wrote:
> here are some enigma levels I recently made
I just tried them, a few comments:
(Counter)Clockwise: Maybe a bit lengthy
Hurry!: Too easy. If you trigger the impulse just once, wait for all
the walkers to reach their goals and then trigger the impulses
again the door stays open and there's no more need to hurry.
Lotsa Triggers: OK.
Annoying little balls: Fun! My favourite.
Impossible?: Haven't figured that one out yet. For the time being I'll
call it "Impossible.". ;-)
Bridge Builders: Good.
Easy Skyscraper: Nice.
Spiral Race: Hard but good.
Block its way!: No idea yet.
Little Puzzles: Takes quite long to finish, but I liked it.
- Meditation -: Good.
Tough Skyscraper: Good.
Big Adventures: Haven't finished it yet, but the first few screens were
quite cool.
All in all, maybe you shouldn't put your girlfriend's name in so often.
> all levels are playtested and should be finishable (i finished them all
> except the "tough skyscraper" level, which is kinda hard)
Really? I made it on the third try. I consider "Spiral Race" a great
deal harder.
Cheers,
Ingo