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Re: [Enigma-devel] some levels

From: Ingo van Lil
Subject: Re: [Enigma-devel] some levels
Date: Tue, 17 Feb 2004 18:09:38 +0100
User-agent: Mutt/1.5.4i

On 11 Feb 2004, Jon Sneyers wrote:

> here are some enigma levels I recently made

I just tried them, a few comments:

(Counter)Clockwise: Maybe a bit lengthy

Hurry!: Too easy. If you trigger the impulse just once, wait for all
        the walkers to reach their goals and then trigger the impulses
        again the door stays open and there's no more need to hurry.

Lotsa Triggers: OK.

Annoying little balls: Fun! My favourite.

Impossible?: Haven't figured that one out yet. For the time being I'll
             call it "Impossible.". ;-)

Bridge Builders: Good.

Easy Skyscraper: Nice.

Spiral Race: Hard but good.

Block its way!: No idea yet.

Little Puzzles: Takes quite long to finish, but I liked it.

- Meditation -: Good.

Tough Skyscraper: Good.

Big Adventures: Haven't finished it yet, but the first few screens were
                quite cool.

All in all, maybe you shouldn't put your girlfriend's name in so often.

> all levels are playtested and should be finishable (i finished them all
> except the "tough skyscraper" level, which is kinda hard)

Really? I made it on the third try. I consider "Spiral Race" a great
deal harder.


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