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Re: [fluid-dev] [ANN] Qsynth 0.3.3 Knobs Galore!


From: Pedro Lopez-Cabanillas
Subject: Re: [fluid-dev] [ANN] Qsynth 0.3.3 Knobs Galore!
Date: Thu, 24 Jul 2008 23:51:54 +0200
User-agent: KMail/1.9.6 (enterprise 20070904.708012)

Hi,

Seems that Rui is a bit busy now to answer your questions, but I am the  
windows packager, so I feel the need to say something. First of all, thanks 
for your interest in QSynth.

On Sunday, July 20 2008, O. P. Martin wrote:
> Do you have an import library for the fluidsynth .dll that would be
> compatible with my VC6?  (fluidsynth.lib)  If I could get that, it
> might be all I need.
>
> I don't even know if MinGW uses import libs the same way that Microsoft
> does.

I'm sorry, I don't have VC6. MinGW generates a fluidsynth.dll.a import 
library, with a different format that the MS linker can't understand. 

My suggestion is to build Fluidsynth yourself with your own compiler. The 
winbuild/ directory has a .dsw workspace with three .dsp projects for vc6, 
but I couldn't test them. There are also support files for more recent 
versions, and you can download the VS express (gratis) from MS. For the same 
price you can get also the free MinGW/MSYS, which is what I've used.

> By the way, I couldn't figure out how to load and access more than one font
> at once in QSynth without a bank offset option.

Maybe you can create several synth instances (using the green cross at the 
lower left of the main window) loading different soundfonts into each one. 
You should also open a different MIDI input port to each instance...

Regards,
Pedro




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