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Re: [fluid-dev] Supported Wave/Flac format other than SF2
From: |
Garth Hjelte |
Subject: |
Re: [fluid-dev] Supported Wave/Flac format other than SF2 |
Date: |
Thu, 05 Feb 2015 15:19:43 -0800 |
At 01:21 PM 2/5/2015, you wrote:
>Sure, we could "just transfer it in", but then again, the results would
>be slightly wrong. Just as an example, sfz seems to have a three band EQ
>built into every voice [1], which SF2 voices do not. This is stuff we
>would have to add into the playback engine.
>If we should bring SFZ into the engine, then my wish would be that the
>goal should be to play it as perfect as SF2 files are played today.
I understand what you mean, but I don't agree. You don't have to import every
opcode, and people understand that. There are several base-level sample players
that import SFZ in a limited way - just the basics.
EQ's are pretty esoteric and if FS doesn't regard it, so be it. In fact, the
only reason EQ's would exist in a SFZ file is if it were converted from
something else, usually a Kontakt file. There is no sampler that truly uses SFZ
as a native format so programming EQ's can't be done in SFZ in realtime. One
would do it in Kontakt and then convert it using Translator into SFZ.
Further, SFZ has perhaps a hundred of opcodes that SoundFont/FS doesn't
support, but my point is that just the ability to quickly form your own
instrument - I mean, Notepad and 10 seconds later - and have it running in FS
is the advantage.
But I understand you guys' authority over what happens, I support that. But my
input would be I'd suggest simply using SFZ import just in part. I don't think
there's a reason for an all-or-nothing approach, even SFZ wasn't designed that
way. Don't let the perfect be the enemy of the good.
Thanks for asking for input.
Garth Hjelte
Sampler User
- Re: [fluid-dev] Supported Wave/Flac format other than SF2, (continued)
- Re: [fluid-dev] Supported Wave/Flac format other than SF2, David Henningsson, 2015/02/04
- Re: [fluid-dev] Supported Wave/Flac format other than SF2, R.L. Horn, 2015/02/04
- Re: [fluid-dev] Supported Wave/Flac format other than SF2, BCA @ Free-Artists, 2015/02/05
- Re: [fluid-dev] Supported Wave/Flac format other than SF2, Element Green, 2015/02/05
- Re: [fluid-dev] Supported Wave/Flac format other than SF2, David Henningsson, 2015/02/05
- Re: [fluid-dev] Supported Wave/Flac format other than SF2, Garth Hjelte, 2015/02/05
- Re: [fluid-dev] Supported Wave/Flac format other than SF2, David Henningsson, 2015/02/05
- Re: [fluid-dev] Supported Wave/Flac format other than SF2,
Garth Hjelte <=
- Re: [fluid-dev] Supported Wave/Flac format other than SF2, S. Christian Collins, 2015/02/09
- Re: [fluid-dev] Supported Wave/Flac format other than SF2, Garth Hjelte, 2015/02/10
- Re: [fluid-dev] Supported Wave/Flac format other than SF2, R.L. Horn, 2015/02/10
- Re: [fluid-dev] Supported Wave/Flac format other than SF2, R.L. Horn, 2015/02/06
- Re: [fluid-dev] Supported Wave/Flac format other than SF2, David Henningsson, 2015/02/06
- Re: [fluid-dev] Supported Wave/Flac format other than SF2, Garth Hjelte, 2015/02/07
- Re: [fluid-dev] Supported Wave/Flac format other than SF2, Element Green, 2015/02/05
- Message not available
- Re: [fluid-dev] Supported Wave/Flac format other than SF2, Garth Hjelte, 2015/02/05
- Re: [fluid-dev] Supported Wave/Flac format other than SF2, BCA @ Free-Artists, 2015/02/06
- Re: [fluid-dev] Supported Wave/Flac format other than SF2, R.L. Horn, 2015/02/06